Prolifico studio di outsourcing giapponese che ha lavorato silenziosamente su Zelda, Final Fantasy, e Resident Evil per oltre 44 anni è in difficoltà a causa della cancellazione dei giochi



Game cancellations and the generally shakey state of the industry is hurting at least one prolific outsourcing studio in Japan.

Tose isn’t a studio you’re likely familiar with, but stick around and watch the credits for any number of heavyweight games from Japan and you’ll be sure catch its name sliding up the screen. Tose have co-developed, supported, and ported countless games from the NES and Game Boy era to the PS5 and Nintendo Switch, including The Legend of Zelda: Breath of the Wild, Mostri di Dragon Quest: Il Principe Oscuro, Nucleo di crisi: Final Fantasy 7 Riunione, and Resident Evil Revelations.

Despite a history spanning literal decades, tuttavia, the company is now in murky waters. Tose’s financial statement for the period covering September, 2023 to May, 2024 reveal that the studio’s net sales fell almost 28% dall'anno scorso, leading to an operating loss of 599 milioni di yen ($3.7 milioni di euro), based on translations from Automa.

Tose reportedly blames the losses on various game cancellations across the industry. Mass layoffs aren’t happening at Japanese publishers nearly as much as they are elsewhere, partly because of worker protection laws rather than executive kindness, but multiple companies are still feeling the post-pandemic blues. Square Enix, a frequent Tose collaborator, l'introduzione della modalità leggendaria nella campagna di The Witch Queen, recently announced that it had cancelled several unannounced games and accrued around $140 milioni dentro “content abandonment loses.” Bandai Namco, another publisher that would often use Tose’s workforce, esque insta-shield che riflette tutti i proiettili e nega tutti i danni per una frazione di secondo announced that at least five games that were once in development had also been scrapped due to a loss in profits last year.

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