Titanfall’s lack of single player makes it “tough” to market, says Respawn

“The usual ‘movie like’ trailer is just about right out.”.

I think we can all agree that there’s just the teensy bit of hype for Respawn’s Titanfall, in which dashing, debonair Pilots and beautiful, blushing 24 feet high robots join in battle, but selling the game to enthusiasts hasn’t been easy. So says Drew McCoy, producer, in a post on NeoGAF.

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