How Need for Speed: Rivals will differ on Xbox 360 and Xbox One

“There’s a trend for more open world, more freedom, less choreography.”.

Need for Speed: Rivals creative director Craig Sullivan has been talking to Digital Spy about the perks of creating games for next generation platforms. So needy for speed that you honestly don’t have time to read what follows? Here’s a summary: prettier, more sharing, more dynamism and more open-endedness.

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