Apple’s Graphics Performance Claims Proven Exaggerated by Mac Studio Reviews
However, Apple’s 64-core GPU isn’t quite what the company claimed. In the presentation footnotes Apple provided details on the “highest-end discrete GPU” that they compared to, which was an NVIDIA GeForce RTX 3090. If we were to be kind to Apple, we would say that the company was slightly off target here, but it’s actually not even remotely close. Tom’s Guide tested the M1 Ultra SoC in Sid Meier’s Civilization 6 and got a whopping 38.85 FPS at 1440p, which is beaten soundly by a Lenovo ThinkPad P1 Gen 4 with a GeForce RTX 3070 laptop GPU that scored 64.9 FPS at 4K. Likewise, The Verge decided to test the claims and had a system with an actual GeForce RTX 3090 in it and ran Shadow of the Tomb Raider and the PC managed 142 FPS at 1080p, with the M1 Ultra coming in quite far behind at 108 FPS. Moving up to 1440p the 3090 came in at 114 FPS, with the M1 still trailing behind, if not quite as badly at 96 FPS.
The issue here isn’t the actual performance, as it’s no doubt decent figures considering the max power draw of the Mac Studio is 370 W, far less than any PC with a GeForce RTX 3090 in it. However, Apple’s inflated performance claims are getting old and tired and the company really needs to do better. It’s highly unlikely that anyone will be buying a US$4999 Mac Studio to play games on, as that’s what the base model with the 64-core GPU costs. As such, Apple should provide realistic benchmark comparisons, as overall the Mac Studio is an impressive piece of kit in its own right. Based on the first reviews, it’s likely going to end up being used by a lot of creative companies that would normally use Macs for their workflow.