Activision Blizzard | Blizzard Entertainment erwirbt das in Boston ansässige Studio Proletariat, um die Entwicklungspipeline für World of Warcraft ® zu erweitern


Proletariat will join forces with Blizzard Entertainment as they work zusammen zu further serve the player community

This acquisition comes as Blizzard Entertainment expands development resources, invests in the growth of key franchises

Irvine, Calif.–(BUSINESS WIRE)–Juli. 1, 2022–
Blizzard Entertainment today closed the acquisition of Boston-based studio Proletariat to better serve players in the award-winning massive multiplayer online role-playing game World of Warcraft®.

Over the next two years we plan to hire hundreds of the best developers to serve the needs of our World of Warcraft players. The extraordinary team at Proletariat will be a key component of our talent acquisition efforts," sagte Bobby Kotic, Chief Executive Officer of Activision Blizzard.

“We are putting players at the forefront of everything we do, and we are working hard to both meet and exceed their expectations," sagte Mike Ybarra, president of Blizzard Entertainment. “A critical part of taking care of players is taking care of our teams—making sure we have the resources to produce experiences our communities will love while giving our teams space to explore even more creative opportunities within their projects. Proletariat is a perfect fit for supporting Blizzard’s mission in bringing high-quality content to our players more often.”

"We are incredibly excited to be joining Blizzard Entertainment,” said Proletariat co-founder and CEO, Seth Sivak. “Our team has always strived to put players first, and in working with the World of Warcraft team, we have learned that we are completely aligned in our commitments to innovation, Qualität, investing in our talent, authentic communication, and representation—both in and out of the games we make. World of Warcraft is one of the most influential games ever made and we can’t wait to be a part of that legacy and to help build an even brighter future for Azeroth.”

“We are proud to be working with Proletariat as we further expand our development team and build towards welcoming more players into the Warcraft universe," sagte John Hight, general manager of the Warcraft franchise. “We’ve been listening to our community and making great changes to World of Warcraft based on their feedback—bringing the talented Proletariat team into the fold allows us to explore even more ways we can surprise and delight players who call Azeroth home.”

Proletariat was founded in 2012 by industry veterans from Insomniac, Harmonix, and Turbine. The team has deep experience building MMORPGs and includes, among others, former lead designers of Asheron’s Call, Lord of the Rings Online, und Dungeons & Dragons Online. At Proletariat, the team has operated live games for nearly a decade, having most recently released the critically-acclaimed cross-platform action-spellcasting battle royale game, Spellbreak. The studio has a strong presence in Boston.

Proletariat began working with the World of Warcraft development team in May and will be fully integrated into Blizzard Entertainment in den kommenden Monaten. The addition of Proletariat is another exciting step in Blizzard Entertainment’s mission to support their talented teams creatively and culturally while building AAA gaming experiences across their iconic franchises.

Etwa Blizzard Entertainment, Inc.

Best known for blockbuster hits, einschließlich World of Warcraft®, Hearthstone®, Overwatch, the Warcraft®, Sternen Schiff®, und Diablo® Franchise, und das Multifranchise Heroes of the Storm®, Blizzard Entertainment, Inc. (https://www.blizzard.com), Eine Abteilung von Activision Blizzard (Portal Fan feiert „Companion Collection“.: ATVI), ist ein führender Entwickler und Herausgeber von Unterhaltungssoftware, der dafür bekannt ist, einige der am meisten gefeierten Spiele der Branche zu entwickeln. Blizzard Entertainments track record includes twenty-three #1 Spiele* and multiple Game of the Year awards. The company’s online gaming platform, Battle.net®, serves tens of millions of active Blizzard players.

*Verkauf und/oder Downloads, basierend auf internen Unternehmensaufzeichnungen und Berichten von wichtigen Distributoren.

Etwa Proletariat, Inc.

Founded in 2012 in Boston, MA, by a group of game-industry veterans from Harmonix, Turbine, and Insomniac, Proletariat is an award-winning independent game developer with the mission to create games that change the way communities play together. The starting team of five engineers and artists has grown to 90+ developers from diverse backgrounds and tackled some of gaming’s most challenging problems.

The studio’s first major title, World Zombination, debuted in early 2015 as a covetedEditor’s Choiceon the iOS App Store. Attracting millions of players worldwide, it went on to be named to Apple’sBest of 2015list and developed a reputation for bringing quality and depth to the mobile MMO landscape.

In 2021, Proletariat launched Spellbreak, the first game to have full cross-platform compatibility across PC and all major consoles at release. It went on to be enjoyed by over 10 million players across the world.

For more information on Proletariat, besuchen Sie bitte http://www.proletariat.com.

Terms of this transaction were not disclosed.

Warnhinweis zu zukunftsgerichteten Aussagen: Informationen in dieser Pressemitteilung, die beinhalten Blizzard Entertainments expectations, Pläne, Absichten oder Strategien in Bezug auf die Zukunft, including statements about the impact of the Proletariat acquisition, sind zukunftsgerichtete Aussagen, die keine Tatsachen sind und eine Reihe von Risiken und Ungewissheiten beinhalten. Faktoren, die verursachen könnten Blizzard Entertainments Zu den tatsächlichen zukünftigen Ergebnissen, die wesentlich von den in dieser Pressemitteilung enthaltenen zukunftsgerichteten Aussagen abweichen, gehören unerwartete Produktverzögerungen und andere Faktoren, die in den Abschnitten zu Risikofaktoren des jüngsten Jahresberichts von Activision Blizzard auf Formular 10-K und allen nachfolgenden Quartalsberichten aufgeführt sind auf Formular 10-Q. The forward-looking statements in this release are based on information available to Blizzard Entertainment und Activision Blizzard zum Datum dieser Veröffentlichung, und weder Blizzard Entertainment Noch Activision Blizzard übernimmt keinerlei Verpflichtung, solche zukunftsgerichteten Aussagen zu aktualisieren. Zukunftsgerichtete Aussagen, die zum Zeitpunkt ihrer Veröffentlichung für wahr gehalten wurden, können sich letztendlich als falsch erweisen. Diese Aussagen sind keine Garantien für die zukünftige Wertentwicklung von Blizzard Entertainment oder Activision Blizzard und Risiken unterliegen, uncertainties, und andere Faktoren, Einige davon liegen außerhalb seiner Kontrolle und können dazu führen, dass die tatsächlichen Ergebnisse wesentlich von den aktuellen Erwartungen abweichen.

Andrew MeyerGlobal PR Director, Warcraft

[email protected]

Quelle: Blizzard Entertainment, Inc.