Activision Blizzard | Erstes Programm seiner Art bei Activision Blizzard zur Schulung und Entwicklung von Talenten für technische Rollen


The 12-Week Program, “Level Up U” Prepares Professionals from Within and Outside the Games Industry for Full-Time Engineering Roles at Activision and Blizzard

SANTA MONICA, Calif.–(BUSINESS WIRE)–Juli. 11, 2022–
Activision Blizzard, Inc. (Portal Fan feiert „Companion Collection“.: ATVI) has launched today its first-of-its-kind, groundbreaking talent training program called Level Up U. This immersive program prepares non-industry professionals and develops industry professionals to become full-time game developers. The program launches at a time when the industry’s demand for engineering talent outpaces the available qualified professionals with game development experience and the necessary job requirements.

“Talent and diversity have always been critical to our success. The rapid growth of the industry, including our franchises, has made it clear that we need to find new ways to attract and grow talent," sagte Bobby Kotic, Vorstandsvorsitzender von Activision Blizzard. “This is the first of many Level Up U programs, and our plan is to expand to other skill areas such as art and animation. I’m incredibly excited about the potential of Level Up U.”

Through a combination of on-site and virtual training, Level Up U is a 12-week program that prepares and develops professionals for engineering positions at Activision and Blizzard. The first class is made up of 104 participants, including external candidates as well as current employees, interested in upleveling their engineering expertise or switching to engineering from other backgrounds. After a rigorous application process, they come to Activision Blizzard with a diverse set of skills from a wide variety of industries including medicine, Kompatibilität, and aerospace.

Level Up U is Activision Blizzard’s first major program funded through the $250 Millionen investment announced last October to accelerate opportunities in gaming and technology for under-represented communities. As a result of recruiting for a broader set of skills, experiences, and capabilities, we were able to attract a diverse class, bei 40% of the class representing underrepresented ethnic groups and 45% women and non-binary participants.

“We looked at a broader set of skills, experiences, and capabilities that we believe matter most to an employee’s success at Activision Blizzard and revisited where those skills exist in the market," sagte Julie Hodges, Chief People Officer of Activision Blizzard. “We hope this will lead to greater talent mobility both within Activision Blizzard and in the games industry.”

The program is led by Tad Leckman, Dean of Level Up U and a twenty-year learning and development veteran. He has created training programs for artists, designers, Schriftsteller, and engineers at Industrial Light and Magic, Blizzard Entertainment, Riot Games and Lucasfilm Animation. In addition to his work in the entertainment industry, he has taught at various universities including the University of California Santa Cruz.

Leckman, in partnership with internal learning teams, game engineers, and external partners, created a curriculum that provides participants with the technical skills required of the job, an understanding of game development fundamentals, and important skills for working as part of a team, including problem-solving, Kommunikation, adaptability, and inclusion. Participants will have the opportunity to integrate their skills and apply their coursework by working on a two-week, hands-on project using one of Activision Blizzard’s robust game engines to make a unique, playable game mode. Jede Woche, the program will include discussions and insight from game developers across multiple Activision Blizzard studios, and exposure to the company’s leadership through formal and informal community-building events.

Every candidate joins Level Up U as a full-time employee. Upon successful completion of the program, participants will continue to be coached and mentored by employees as they integrate into roles at Activision Blizzard that fit their individual skills.

Etwa Activision Blizzard

Unsere Aufgabe, um die Welt durch epische Unterhaltung zu verbinden und zu begeistern, war noch nie so wichtig. Through communities rooted in our video game franchises, we enable hundreds of millions of people to experience joy, Nervenkitzel und Leistung. Wir ermöglichen soziale Verbindungen durch die Linse des Spaßes, und wir fördern Zielstrebigkeit und Erfolgserlebnisse durch gesunden Wettbewerb. Wie beim Sport, aber mit besserer Zugänglichkeit, Unsere Spieler können durch kompetitives Spielen Sinn und Sinn finden. Videospiele, anders als alle anderen sozialen oder Unterhaltungsmedien, haben die Fähigkeit, die Barrieren abzubauen, die Toleranz und Verständnis hemmen können. Das Feiern von Unterschieden ist der Kern unserer Kultur und stellt sicher, dass wir Spiele für Spieler mit unterschiedlichem Hintergrund entwickeln können 190 Ländern, in denen unsere Spiele gespielt werden.

Als Mitglied der Fortune 500 und als Teilunternehmen der S&P 500, Wir haben eine außergewöhnliche Erfolgsbilanz bei der Erzielung überragender Aktionärsrenditen für über 30 Jahre.

Unsere dauerhaften Franchises gehören zu den beliebtesten der Welt, einschließlich Call of Duty®, Crash Bandicoot™, Warcraft®, Overwatch®, Diablo®, StarCraft®, Candy Crush™, Blasenhexe™, Pet Rescue™ und Farm Heroes™. Unser anhaltender Erfolg hat es dem Unternehmen ermöglicht, Corporate Social Responsibility-Initiativen zu unterstützen, die direkt mit unseren Franchise-Unternehmen verbunden sind. As an example, Unsere Call of Duty-Stiftung hat dazu beigetragen, eine Anstellung zu finden 100,000 Veteranen.

Erfahren Sie mehr über Activision Blizzard und wie wir die Welt durch epische Unterhaltung auf der Website des Unternehmens verbinden und einbeziehen, www.activisionblizzard.com.

Warnhinweis zu zukunftsgerichteten Aussagen:

Information in this press release that involve Activision Blizzard’s expectations, Pläne, or intentions regarding the future, including statements about future plans for Level Up U and our ability to attract, retain, and motivate skilled personnel are forward looking statements that are not facts and involve a number of risks and uncertainties. We caution that a number of important factors, many of which are beyond our control, could cause our actual future circumstances to differ materially from those expressed in any forward-looking statements, including the factors regarding the success of Level Up U, and the factors identified in the risk factors sections of Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. Die zukunftsgerichteten Aussagen in dieser Pressemitteilung basieren auf Informationen, die uns zur Verfügung stehen Activision Blizzard zum Datum dieser Veröffentlichung, und Activision Blizzard does not assume any obligation to update any such forward-looking statements. Zukunftsgerichtete Aussagen, die zum Zeitpunkt ihrer Veröffentlichung für wahr gehalten wurden, können sich letztendlich als falsch erweisen. These statements are subject to risks, uncertainties, und andere Faktoren, some of which are beyond Activision Blizzard’s control and may cause actual results to differ materially from current expectations.

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Quelle: Activision Blizzard, Inc.