Innerhalb der Xbox Series X optimiert: Yakuza: Wie ein Drache
Wenn es im November losgeht 10, Wenn es im November losgeht. Wenn es im November losgeht. Wenn es im November losgeht, Wenn es im November losgeht. Wenn es im November losgeht, Wenn es im November losgeht. Heute, we’ll be chatting with Masayoshi Yokoyama – Yakuza Series Chief Producer, Ryu Ga Gotoku Studio about optimizing Yakuza: Wie ein Drache für Xbox Series X.
Q: Was Sie am Entwickeln und Bringen am meisten begeistert Yakuza: Wie ein Drache to life on next-generation hardware?
A: Being able to develop Yakuza: Wie ein Drache on Xbox Series X gave us an opportunity to develop the game at a much higher performance level than we’ve ever been able achieve before. Seeing the game run at a smooth 60 FPS gameplay experience or in native 4K with near-instant load times is incredible.
Q: Die zusätzliche Leistung auf der Xbox der nächsten Generation und einem High-End-PC bedeutet, dass Entwickler Welten lebendiger wirken lassen können. Die zusätzliche Leistung auf der Xbox der nächsten Generation und einem High-End-PC bedeutet, dass Entwickler Welten lebendiger wirken lassen können Yakuza: Wie ein Drache?
A: Since we’ve just brought Yakuza to Xbox for the first time, it’s great that we were able to support Smart Delivery to make Like a Dragon more accessible across console generations.
Q: bis hin zu Detailstufen… 60 fps sind ein Muss Yakuza: Wie ein Drache?
A: It allows the player to enjoy the game however they’d like – varying graphics options and playing across hardware generations makes it a much more enjoyable experience overall.
Q: Why did your development team choose to focus on increased resolution as an enhancement area for Yakuza: Wie ein Drache?
A: Da Yakuza: Wie ein Drache uses an RPG battle system, we chose to focus on providing higher / more stable framerates to facilitate a more comfortable player experience, but we also had the opportunity to increase the resolution to show off the intricate details we include in our characters and set pieces.
Q: How do you expect fans of Yakuza: Wie ein Drache will respond to playing it on Xbox Series X with these enhancements?
A: I think players will really enjoy the more detailed renders and smoother performance of the game. We focus a lot on very subtle details when developing Yakuza titles, so this will make it a much more immersive experience than it would be otherwise.
Q: What is it like developing on Xbox Series X?
A: The hardware was easy to develop on, it’s incredible to develop on a platform that’s as powerful as a high-spec gaming PC.
Q: Which enhancement were you most excited about to explore leveraging for Yakuza: Wie ein Drache auf Xbox Series X.?
A: I was personally most excited about the reduction in loading times due to the SSD, it’s nearly instantaneous; there’s not even time to read the loading screen tips!
Q: What does Smart Delivery mean for your game and how you’re bringing Yakuza: Wie ein Drache Die Xbox Series X wird mit Unterstützung für Dolby Atmos geliefert?
A: As mentioned previously, I think it’s great that players have more hardware options and the ability across console generations with their favorite games whenever they want. Being able to bring their save data along seamlessly is also a nice addition.
Q: What does Xbox Series X/next-generation development enable in current or future projects that you could not have achieved with the current generation of consoles?
A: I think we’re finally in an era where you can play high-end games whenever and wherever you want; we have a lot more room to explore high-fidelity experiences from a development standpoint.
Related:
Who is Ichiban Kasuga? Meet the Actor Behind Yakuza’s Newest Hero
Innerhalb der Xbox Series X optimiert: Der Falkner
Yakuza übernimmt freie Spieltage