Kampfkünstler: Im Gespräch mit der kreativen Kraft hinter dem kommenden Wo Long: Gefallene Dynastie
Zusammenfassung
- Head of Team Ninja Fumihiko Yasuda and Development Producer Masaaki Yamagiwa share new details with Xbox Wire about the upcoming Wo lang: Gefallene Dynastie.
- Wo lang: Gefallene Dynastie is shaping up to deliver an epic, action-packed Souls-like experience.
- Wo lang: Gefallene Dynastie is now available for pre-order on the Xbox Store. It will also launch day one with Xbox Game Pass on March 3, 2023.
Revealed to outstanding acclaim during the Microsoft and Bethesda Games Showcase, Wo lang: Gefallene Dynastie wowed us with its unique blend of supernatural elements mixed with some wild-looking swordplay — both features one would expect to see from master games craftsmen Fumihiko Yasuda (Ninja Gaiden, NIOH) and Masaaki Yamagiwa (Blutgetragen, Dschungel von Tokio).
Erscheint für Xbox Series X|S on day one with Xbox Game Pass on March 3, 2023, Wo lang: Gefallene Dynastie is setting out to deliver an epic, action-packed Souls-like experience that tells the story of a militia soldier fighting for survival in a world that blends dark fantasy with the classic Chinese Three Kingdoms setting. With a combat system inspired by Chinese martial arts swordplay, you’ll shift between offensive and defensive based attacks, with battle styles inspired by the five elements of Chinese Medicine (wood, fire, earth, Metall, and water), using them to battle all manner of demons and horrific-looking creatures inspired by myth.
To learn more about this sensational looking game, we had a chance to speak with Yasuda and Yamagiwa to learn more about Wo-Long: Gefallene Dynastie’s unique setting, their approach to creating challenging (aber gerecht) Kampfmechanik, und vieles mehr.
Thanks for taking the time today to answer some of our questions for the upcoming Wo lang: Gefallene Dynastie. For our Xbox fans who may not be familiar with some of your prior work, can you please introduce yourself to our readers and talk briefly about some of the previous games you have worked on?
Yasuda: Ich bin (Fumihiko) Yasuda, Head of Team Ninja. I am also the producer of this game. I have previously worked on a lot of games that involve people being cut by swords such as the Ninja Gaiden und NIOH Serie, as director and/or producer.
Yamagiwa: Ich bin (Masaaki) Yamagiwa of Team Ninja. I am the development producer of Wo lang: Gefallene Dynastie. Previously I worked at SIE as producer on titles such as Blutgetragen und Dschungel von Tokio.
Can you tell us a little bit more about the hero we’ll be playing as in Wo-Long: Gefallene Dynastie? Like in NIOH, is he inspired by a historical or folklore hero?
Yasuda: The protagonist is a nameless militia soldier whose story is not told in history. Since this game is based on history, we decided to go with an original protagonist because not having a specific character from history or folklore as the hero minimizes limitations that would normally be placed in situations and production, allows us to illustrate their relationships with various officers that appear in the Three Kingdoms, and makes it easier to portray the protagonist taking a role in spectacular battles.
Wo lang: Gefallene Dynastie has been described as a spiritual successor to the NIOH Serie. Do you find that description an accurate representation of the gameplay we can expect to see in Wo lang?
Yasuda: In terms of it having a Team Ninja-like degree of challenge and intense combat, I think the game will meet those expectations. Outside of that, the period and locations are different, so in addition to the art style and game world, I think players will find the biggest difference between the games is in the action. NIOH is samurai action while Wo lang is a Chinese martial arts action-based game, so there are big differences to each game from a system perspective and how the gameplay feels.
What is your approach to combat in Wo lang: Gefallene Dynastie? What will the Chinese martial arts experience feel like here for players? Are there other martial arts influences we can look forward to experiencing?
Yasuda: In Wo lang: Gefallene Dynastie, there isn’t the notion of stamina, and instead there is the presence of Deflects which can lead to instantly interchanging between offensive and defensive moves, so it’s a design where there are highly fast-paced battles and constant switching between offense and defense. Enemies are very powerful and hardly let their guard down, so I think players will enjoy much more aggressive battles.
What inspired the decision to tell a story in a dark fantasy themed version of the Three Kingdoms? Has this been something you have been wanting to do for a while?
Yasuda: When thinking about Team Ninja and what is next for the Nioh series, we were considering a world that wasn’t “Sengoku-era Japan,” and since I personally really like the stories of the officers of the Three Kingdoms, we began thinking about the concept of a dark action RPG that takes place during the chaotic Three Kingdoms period. With the legends of the several thousand-year history of China, the visual style of the Late Han period, a map with an overwhelming scale, combined with the tempo and strategic combat based in Chinese martial arts, we decided it would be the concept of a new title, and that’s how we began working on Wo lang.
Music can play an integral part in helping set the tone for not only the culture behind the game but setting the mood of this dark fantasy world you are creating. Can you talk about that creative journey, bringing these instrumental elements to life in Wo lang: Gefallene Dynastie?
Yamagiwa: We’re using traditional Chinese musical instruments such as the erhu to create music that really fits the game. Hinzu kommt, dass, for the battle music of officers, we decide on a theme such as the life or the personality of that officer, and not only decide on the direction of the entire track, but devise ways that the theme can be adapted and emphasized during battles or other situations.
Can you share with us some of the games that are inspiring your design and influence behind Wo lang: Gefallene Dynastie?
Yamagiwa: We referenced dark fantasy titles such as the Dunkle Seelen series and went through trial and error to figure out how what kind of visuals we wanted especially since this game is based on the Three Kingdoms and China. In addition to games, we also took inspiration from a wide variety of references such as Chinese cinema and historical records, resulting in Qi, demons and other elements that make this game what it is.
For a player that may be new to this genre, and to your approach to combat and world exploration, what aspect of Wo lang: Gefallene Dynastie do you hope will resonate with them the most, making it hard to put the controller down?
Yasuda: This is by no means an easy game, but we want players to feel the overwhelming sense of accomplishment of overcoming difficult moments after a process of trial and error. Um das zu tun, the game can’t be irrational but needs to be fair and have a high degree of freedom, so we are especially careful on this aspect while retaining the signature Team Ninja feel that we are particular about.
Thank you again to Fumihiko Yasuda and Masaaki Yamagiwa for taking the time to talk with us about their upcoming game. Wo-Long: Gefallene Dynastie is now available for pre-order on the Xbox Store for Xbox Series X|S. Wo-Long Fallen Dynasty is also launching day one with Xbox Game Pass on March 3, 2023. For the latest news about your favorite Xbox games, Halten Sie es hier auf Xbox Draht abgestimmt.
Wo lang: Fallen Dynasty Digital Deluxe Edition
Kuh TECMO AMERIKA
$84.99
Pre-Order Bonus: Wo lang: Fallen Dynasty Zhuque Armor
Frühbucherbonus: Wo lang: Fallen Dynasty Baihu Armor
Notiz: Added as a Limited Time Bonus if the game is purchased by March 16th, 2023
Notiz: This content may be made available for purchase at a later date.
?Set Includes:
??Wo lang: Gefallene Dynastie (komplettes Spiel)
??Digital Art Book
??Digital Mini Soundtrack
??Season Pass (Includes additional DLCs Battle of Zhongyuan, Eroberer von Jiangdong, Umbruch in Jingxiang, and Season Pass Bonus Qinglong Armor)
Notiz: Release dates for the DLCs included in the Season Pass may be subject to change.
DLC “Schlacht von Zhongyuan” scheduled for release in June 2023
DLC “Eroberer von Jiangdong” scheduled for release in September 2023
DLC “Umbruch in Jingxiang” scheduled for release in December 2023
Notiz: About the Digital Art Book and Digital Mini Soundtrack:
This is a set of the Digital Art Book that includes arts of characters, sceneries and more, and the Digital Mini Soundtrack that includes part of in-game music.
Aus den Tiefen der Dunkelheit, ein Drache erhebt sich.
Ein neues Dark-Fantasy-Action-Rollenspiel „Three Kingdoms“., präsentiert vom Team NINJA.
184 AD, Späteres China der Han-Dynastie. Das Land wird von Chaos und Zerstörung heimgesucht. Die kaiserliche Dynastie, die viele Jahre lang florierte, steht nun vor dem Zusammenbruch.
Wo lang: Fallen Dynasty ist dramatisch, actiongeladene Geschichte eines namenlosen Milizsoldaten, der in einer düsteren Fantasy-Version der späteren Han-Dynastie, in der Dämonen die drei Königreiche plagen, ums Überleben kämpft. Die Spieler bekämpfen tödliche Kreaturen und feindliche Soldaten mit Schwertkämpfen, die auf chinesischen Kampfkünsten basieren, Der Versuch, die Widrigkeiten zu überwinden, indem die wahre Kraft aus dem Inneren erweckt wird.
Wo Long bezieht sich auf einen hockenden Drachen, und bezieht sich auch auf einen Helden oder eine große Person, die noch nicht bekannt ist. Dies ist die Geschichte von Offizieren, die später zu Helden werden, während ihrer „unbekannten“ Zeit, and also the story of a protagonist’s rise from being a ‘nobody’.
Notiz: This is the Digital Deluxe Edition of the game. The standard edition is also available.
Notiz: Um verschiedene Inhalte nutzen zu können, benötigen Sie eine Internetverbindung.
Notiz: The Season Pass is also available as a standalone product. Please be careful not to purchase more than one Season Pass.
Notiz: Completion of the main game may be necessary in order to use some of the Season Pass contents.
Wo lang: Gefallene Dynastie
Kuh TECMO AMERIKA
$59.99
Pre-Order Bonus: Wo lang: Fallen Dynasty Zhuque Armor
Frühbucherbonus: Wo lang: Fallen Dynasty Baihu Armor
Notiz: Added as a Limited Time Bonus if the game is purchased by March 16th, 2023
Notiz: This content may be made available for purchase at a later date.
Aus den Tiefen der Dunkelheit, ein Drache erhebt sich.
Ein neues Dark-Fantasy-Action-Rollenspiel „Three Kingdoms“., präsentiert vom Team NINJA.
184 AD, Späteres China der Han-Dynastie. Das Land wird von Chaos und Zerstörung heimgesucht. Die kaiserliche Dynastie, die viele Jahre lang florierte, steht nun vor dem Zusammenbruch.
Wo lang: Fallen Dynasty ist dramatisch, actiongeladene Geschichte eines namenlosen Milizsoldaten, der in einer düsteren Fantasy-Version der späteren Han-Dynastie, in der Dämonen die drei Königreiche plagen, ums Überleben kämpft. Die Spieler bekämpfen tödliche Kreaturen und feindliche Soldaten mit Schwertkämpfen, die auf chinesischen Kampfkünsten basieren, Der Versuch, die Widrigkeiten zu überwinden, indem die wahre Kraft aus dem Inneren erweckt wird.
Wo Long bezieht sich auf einen hockenden Drachen, und bezieht sich auch auf einen Helden oder eine große Person, die noch nicht bekannt ist. Dies ist die Geschichte von Offizieren, die später zu Helden werden, während ihrer „unbekannten“ Zeit, und auch die Geschichte des Aufstiegs eines Protagonisten vom „Niemand“.
Notiz: Um verschiedene Inhalte nutzen zu können, benötigen Sie eine Internetverbindung.
Notiz: Dies ist die Standardausgabe des Spiels. Die Digital Deluxe Edition ist ebenfalls erhältlich.