Skull and Bones ist das erste Spiel mit DLSS, FSR, und XeSS
The pirate sea-battle online multiplayer, “Schädel und Knochen” by Ubisoft, is on its way to become the first PC game to feature performance enhancements from all three GPU brands—NVIDIA DLSS, AMD FSR, und Intel XeSS. Ubisoft also put out the system requirements for the four main quality-levels of the game—1080p Low, 1080p High, 1440p High, and 4K. The GPU requirements are fairly steep for 1080p High and 1440p High; and you’ll need at least an RTX 3080 oder RX 6800 XT for 4K premium experience. The only available Arc GPU you can buy right now is the A380, and this probably meets the 1080p Low requirements. The PC version of Skull and Bones includes ray-traced global illumination, HDR, uncapped FPS, support for ultra-widescreens, and an in-game benchmark.