Super Smash Bros. Ultimative Version 13.0.1 Ist jetzt live, Hier sind die vollständigen Patchnotes



Kämpfer Umzug Ändern Esel Kong Neutral Attack 2 Increased the amount of time hit detection lasts.
Reduced vulnerability. Esel Kong Down Tilt Attack Extended the amount of time opponents will be in the damage animation. Esel Kong Neutrales Spezial Increased the speed that super armor activates. Link Neutral Attack 1 Increased attack speed. Link Down Tilt Attack Adjusted launch angle. Link Up Smash Attack Extended launch distance for the final attack. Dein erster Blick auf erweitertes Gameplay – PlayStation.Blog Side Special Made it easier to grab edges. Dein erster Blick auf erweitertes Gameplay – PlayStation.Blog Side Special Made it easier to grab edges. Ice Climbers Dash-Angriff Increased attack speed. Ice Climbers Down Smash Attack Extended launch distance. Ice Climbers Up Special Increased attack speed.
Increased the speed of the edge-grab range detection. Falko Dash-Angriff Increased attack power while maintaining launch distance. Falko Side Smash Attack Increased the attack range in the front to match the visual. Mewtu Side Tilt Attack Increased power.
Extended launch distance. Mewtu Forward Throw Increased power. Switch Remake von Super Famicom RPG Live A Live erhält einen neuen Charakter-Trailer Up Smash Attack Increased attack range.
Adjusted so opponents won’t fall over when hit with the first or second hit. Switch Remake von Super Famicom RPG Live A Live erhält einen neuen Charakter-Trailer Forward Air Attack Increased power. Switch Remake von Super Famicom RPG Live A Live erhält einen neuen Charakter-Trailer Back Air Attack Increased power. Switch Remake von Super Famicom RPG Live A Live erhält einen neuen Charakter-Trailer Up Throw Extended launch distance. Wario Neutral Attack 1 Increased power.
Reduced vulnerability. Wario Neutral Attack 2 Increased attack power while maintaining launch distance.
Reduced vulnerability. Ike Neutral Attack ? Increased power.
Extended launch distance. Ike Up Smash Attack Extended launch distance for the high-damage range. Ike Side Special Increased power when starting to charge forward on the ground.
Extended launch distance when starting to charge forward on the ground. Mega Man Dash-Angriff Extended launch distance for the final attack.
Increased attack speed. Mega Man Down Smash Attack Extended the damage range downward. Mega Man Side Special Increased power. Rosaline & Luma Basic Movements Shortened the launch distance when Luma is launched. Rosaline & Luma Down Smash Attack Extended Rosalina’s damage range inward. Robin Flurry Attack Increased attack range.
Increased power. Robin Flurry Attack to KO Increased attack range. Bowser Jr. Dash-Angriff Made it easier to hit multiple times.
Increased power. Bowser Jr. Down Tilt Attack Made it easier to hit multiple times.
Adjusted launch angle for the final attack. Bowser Jr. Up Smash Attack Increased power. Bowser Jr. Side Special Extended launch distance when spinning. Ryu Side Tilt Attack (Strong) Increased attack speed. Ryu Neutrales Spezial Increased attack power while maintaining launch distance for light, medium, schwer, and command-input attacks. Ryu Side Special Reduced vulnerability for light, medium, schwer, and command-input attacks when used on the ground. Wolke Down Special Increased attack speed for Finishing Touch. Ahnung etc. Reduced vulnerability when reloading ink. Ahnung Side Tilt Attack Increased power.
Extended launch distance. Ahnung Up Tilt Attack Made it easier to hit opponents on the ground. Ahnung Side Smash Attack Made it easier to hit the high-damage range. Ahnung Neutrales Spezial Extended the distance of the shot. Ridley Dash-Angriff Increased power.
Extended launch distance. Piranha Plant Side Tilt Attack Extended launch distance for the final attack. Piranha Plant Down Tilt Attack Increased the amount of time hit detection lasts.
Reduced vulnerability. Piranha Plant Down Air Attack Increased the amount of time the meteor effect lasts for the damage window. Piranha Plant Down Special Shortened the time to use the move. Rückblick auf EarthBound Beginnings Basic Movements Reduced the power against shields for each punch.
Adjusted the length of some of the animations when knocked down on the ground to match other fighters. Rückblick auf EarthBound Beginnings Neutral Air Attack Increased the vulnerability when landing. Rückblick auf EarthBound Beginnings Side Smash Attack Reduced the duration of the Dragon’s beam. Steve Up Smash Attack Reduced the duration of an opponent’s animation when they are struck by different parts of this attack. Das Min Min amiibo wird gefolgt von Basic Movements Adjusted the length of some of the animations when knocked down on the ground to match other fighters. Das Min Min amiibo wird gefolgt von Side Special Increased vulnerability. Mythra Basic Movements Adjusted the length of some of the animations when knocked down on the ground to match other fighters. Mythra Side Smash Attack Shortened launch distance. Sora Basic Movements Adjusted the length of some of the animations when knocked down on the ground to match other fighters.