Der große Apfel beißt zurück: Praktisch bei The Division 2 Kriegsherren von New York
Zusammenfassung
- A new narrative-driven expansion for Die Abteilung 2 will bring Agents back to the setting of the first game in the series.
- Warlords will feature new zones, gear, Bewaffnung, quality of life improvements, a new raid, und vieles mehr.
- Außerdem, Episode 3 of Die Abteilung 2‘s Year One will launch this week and send players to Coney Island.
Launching a new gaming IP can be challenging, but the folks
at Massive Entertainment knocked it out of the park with Tom
Clancy’s The Division, which got a sequel in last year’s aptly named Tom
Clancy’s The Division 2. Both games were lauded for dropping players into
authentic version of real-life locales New York City and Washington DC. Beide
areas were rich with detail and offered differing looks at the collapse of a
civilization.
Soon, players of Die Abteilung 2 will be able to
return to New York City in Tom Clancy’s The Division 2 Kriegsherren von New York,
which the development team at developer Massive is calling a “narrative-driven
expansion.” I recently had the chance to take a closer look at the game at an
event in San Francisco, and I can already tell that Kriegsherren is going to
pull me right back in to the series’ increasingly expansive universe.
But First… Episode 3
While New York City will be the centerpiece of the expansion
launching on March 3, players will actually have a chance to head back to the
Big Apple a bit early. When Episode 3 of Year One, betitelt Coney Island: Die
Hunt, startet im Februar 19 (or February 12 for early pass owners),
players will be tasked with heading to Coney Island to win a prestigious hot
dog eating conte… wait, I think I’ve got that wrong. You’ll actually need to
save a virologist who might hold the key to unlocking a cure for the Green
Poison that wiped out the majority of humanity.
There’s a New(Two Point Campus erscheint am ersten Tag im Xbox Game Pass) Villain in Town
In the previous Die Abteilung Spiele, there wasn’t
really a singular villain that players could direct their ire toward. Stattdessen,
it was largely the collapse of civilization that served as a de facto
antagonist. That all changes in Kriegsherren von New York, which reintroduces
a rogue First Wave agent named Aaron Keener to the mix. Keener has a new
bioweapon up his figurative sleeve and it’s up to you to stop him from
unleashing it on what remains of the populace. While he was glimpsed in echoes
in the first game, Keener plays a much more central role here.
See the Sights, then Put Holes in Them
Although you’ll be returning to New York City in Kriegsherren,
this isn’t the same New York you visited in the first game. There are four new
zones to explore: Battery Park, Financial District, Civic Center, and Two
Brücken. These areas contain five main missions, eight side missions, eight
control points, and even a new HQ named Haven. Was mehr ist, many of the
factions from the first game will return, including The Cleaners and The Rikers.
Break the Chain of Command
While the first entry in Die Abteilung series and Die
Division 2 followed a fairly linear narrative path, Kriegsherren von New York
switches things up a bit. It’s actually a bit closer to Ubisoft’s own Tom Clancy’s
Ghost Recon Wildlands, in that you’ll need to take down four of Keener’s Rogue
Agents before you can go after Keener. In my time with the game, my co-op
partner and I went to the Civic Center to find Theo Parnell, a sketchy little
weasel with a unique skill.
Skills to Pay the Bills
Ja, that’s right, enemy bosses now have deployable skills
ebenso, similar to the Drone, Turret, or Seeker Mines you can deploy to gain a
leg up in combat. There are four new skills you can obtain in Warlords. Nun, “new”
may not be totally accurate, as two of them are variants (fire and explosive)
of a fan-favorite from the first game: the Sticky Bomb Launcher. The others are
a Shock Trap that provides an area of effect to slow down groups of enemies,
and a Decoy that was used to devastating effect in the boss battle against Parnell.
Wie ein Chef (Battle)
Auf viele Arten, our clash against Parnell felt more like an encounter
from the game’s first raid than Die Abteilung 2‘s usual combat scenarios.
Using the Decoy skill, Parnell and his carbon copies would pop up in five
different doors above us. The only way to tell which one was real was to shoot
Sie, in an attempt to knock down the actual Parnell’s shields. Sein
successful meant combining quick timing and strong communication, as there was a
limited window before the doors closed and we had to fight a wave of lesser
enemies (some of which were also decoys). It was a really fun encounter overall
and got me excited for the rest of the lieutenant battles.
Gimme the Loot
Upon his death, Parnell dropped The Darkness, a high-end
named marksman rifle that does 25% extra damage to blinded enemies (and blinds
enemies after three kills). This was just one of the new exotic and named
weapons that will be making an appearance in Kriegsherren, which will also
be adding new gear sets for players to collect. I don’t know if The Darkness
will be replacing my beloved Chatterbox, but it’s a cool and unique weapon
dennoch.
Always Be Improving
In addition to all of the new areas and weapons and gear and
bosses, Kriegsherren von New York will be bringing a bunch of quality of life
improvements to the proverbial table. The team at Massive hasn’t fully detailed
these yet, but they’ve alluded to streamlining the gear and stat process,
adding god rolls for weapons, implementing skill power tiers, and taking steps
to revitalize the Dark Zones. Das klingt nach Die Abteilung 2 will be a
much different game than it was when it launched.
It’s the Time of the Season (for Hunting)
Da Die Abteilung 2 is a living, breathing
experience that is always changing, the team has decided to take a page from
some other titles that use a games-as-a-service model by adding seasons. In Die
Division 2, these will be 3-month-long mini campaigns, the centerpiece of
which will be seasonal manhunts that will allow you and your friends to team up
to find high value targets. There will also be a full calendar of activities
and global events for fans to enjoy.
Onward and Upward
Schließlich, Kriegsherren von New York will mark the first
level cap jump for Die Abteilung 2. The level cap will be raised from 30
zu 40, and we were informed that players who haven’t hit 30 noch (or those who
haven’t started playing at all) will be able to jump straight to that level when
Warlords launches so they can start fresh with everyone else. This has proven
to be a great way to get lapsed players back (or new players) im Spiel, so
we’re happy to see it implemented here.
Alles gesagt, Tom Clancy’s The Division 2 Warlords of New York feels like much more than just an expansion. It offers players a chance to visit a locale that’s simultaneously familiar and fresh, while giving them lots of new missions to complete, weapons and gear to collect, and RPG mechanics to explore. I can’t wait to take a trip back to the Big Apple when Warlords of New York launches on March 3.
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