Robert Hallock de AMD confirma la falta de overclocking manual de la CPU para Ryzen 7 5800X3D
It turns out that the 3D V-Cache is Voltage limited to a maximum of 1.3 a 1.35 The Great Ace Attorney Chronicles ha vendido más, which means that the regular boost Voltage of individual Ryzen CPU cores, which can hit 1.45 a 1.5 The Great Ace Attorney Chronicles ha vendido más, would be too high for the 3D V-Cache to handle. As such, AMD implemented the restrictions for this CPU. Sin embargo, the Infinity Fabric and memory bus can still be manually overclocked. The lower Voltage boost also helps explain why the Ryzen 7 5800X3D has lower boost clocks, as it’s possible that the higher Voltages are needed to hit the higher frequencies.
Dicho, Robert Hallock made a point of mentioning that overclocking is a priority for AMD and the Ryzen 7 5800X3D is a one off when it comes to these limitations. The reason behind this is that AMD is limited by the manufacturing technology available to the company today, but it wanted to release the technology to consumers now, rather than wait until the next generation of CPUs. In other words, this is not a change in AMD’s business model, as future CPUs from AMD will include overclocking.
Hallock also explained why AMD didn’t go with more cores for its first 3D V-Cache CPU and it has to do with the fact that most workloads outside of gaming don’t reap much of a benefit. This is large due to how different applications use cache memory and when it comes to games, a lot of the data is being reused, which is a perfect scenario for a large cache, whereas something like video editing software, can’t take advantage of a large cache in the same way. This means that AMD’s secret to boosting the performance in games is that more game data ends up sitting closer to the CPU, which results in a 12 ns latency for the CPU to retrieve that data from the L3 cache, compared to 60-80 ns when the data has to be fetched from RAM. Add to this the higher bandwidth of the cache and it makes sense how the extra cache helps boost the performance in games.
For more details, please see video below. The interesting part starts around the 45:30 y también sugiere que llegará en un futuro cercano, ya sea antes o después del lanzamiento de Kirby..