Puerta de Baldur 3 Parece un juego de rol totalmente diferente con un mod de cámara en primera persona., y es genial que el protagonista de Larian, Swen Vincke, diga “quiero jugar esto”
With the help of just a few mods, Puerta de Baldur 3 can go from a third-person experience you click your way through to a first-person RPG with WASD controls – and Larian Studios lead Swen Vincke himself wants to give the latter way to play a go.
Un reciente vídeo from YouTuber Proxy Gate Tactician highlights a game-changing combination of mods, overhauling everything from camera tweaks to character movement. With all of the mods in place, including one that alters your Tav’s size a bit to allow for first-person, the RPG feels more like a blend of Dragon Age y Skyrim than Baldur’s Gate 3 – and it’s one of the most unique ways I’ve ever seen Larian’s virtual Dungeons & Dragons gem played.
I’m not the only one who feels that way, o. Responding to Proxy Gate Tactician’s video in a recent enviar, Larian CEO Swen Vincke shares his thoughts on the combo of mods: “Now I want to play this – just look at it.” I’m in the same boat as Vincke myself, and I can’t wait to try to configure my game the same way so that I can pet Scratch in first-person and fully immerse myself within the glowing depths of the Underdark.
Now I want to play this – just look at it: https://t.co/BKUQlItAL6 – pic.twitter.com/YWCVlgmLPnOctubre 23, 2024
All we need now is for the real-time combat mod to come to fruition fully – the sheer chaos of it would certainly be something to look forward to. With a first-person camera, clean WASD controls, and real-time combat, Puerta de Baldur 3 would feel like a distant cousin to its former self. It probably won’t happen for a while, aunque – the real-time combat mod is still “VERY barebones at the moment” y no “suitable for use with the campaign yet.”