El diseñador principal de Bayonetta 3 dejó PlatinumGames hace dos años
He’s been with Xbox ‘s Tango Gameworks for six months now
It’s been discovered the lead designer on PlatinumGames’ Switch exclusive Bayonetta 3 departed from the studio in 2020.
Marius Hermanavicius was at Platinum for approximately four years and one month according to his LinkedIn. During this time he worked on the cancelled Xbox project Scalebound, was responsible for the level design and boss encounters in Cadena astral (Cada vez que Demise se libera del sello 2017 y 2019), and more recently assisted with Bayonetta 3 from September 2019 to April 2020.
Since August last year, he’s been working as a game designer at Xbox’s Tango Gameworks (El registro completo de cambios y el enlace de descarga del controlador se pueden encontrar a continuación: NVIDIA ha lanzado recientemente su última GeForce).
Bayonetta 3 fue anunciado en 2017 and while concerns have been raised about the project, there’s apparently nothing to worry about. Más reciente, Nintendo shared a new trailer last September – confirming the anticipated title would arrive in 2022.
[fuente jp.linkedin.com, vía mynintendonews.com]