A pesar de los triunfos de Elden Ring, El director Hidetaka Miyazaki aún no ha hecho su “RPG de fantasía ideal” – Entonces, ¿cuánto mejores pueden ser los juegos de FromSoftware??



DeSoftware‘s Hidetaka Miyazaki has said he still hasn’t created his “RPG de fantasía ideal” – despite putting out groundbreaking future-classics over and overwhich begs the question: how much better can these games get?

Hidetaka Miyazaki is one of gaming’s most recognizable names for a reason. FromSoftware practically kickstarted an entire subgenre with Miyazaki in the director’s chair for Demon’s Souls, Dark Souls, Bloodborne, Sekiro, y más recientemente, the studio’s magnum opus, Anillo de Elden. One hell of a resume, eh?

The games proved popular enough to influence countless other ‘Soulslikes’ – action-RPGs that borrow FromSoft’s stamina-based combat or brutal difficulty or ‘retrieve your corpseloop or all of the abovewhich come out with more frequency than the studio’s own output now. The whole thing then reached a fever pitch in the open-world Elden Ring, a game that’s both impossibly large and painfully packed with detail, helping it to pass 25 millones de copias vendidas.

Despite reaching those dizzying heights, on the eve of the Elden Ring DLC Miyazaki said he’sstill in the process of making my ideal fantasy RPG.” En una entrevista con PC Gamer, the influential director explained thatwhile Elden Ring is not quite it, it’s pretty close. It’s getting close.

So what does that dream project need to do to satisfy Miyazaki? “It’s hard to say without giving spoilers for my next idea or our next games,” he continued. “But I think one thing that’s not necessarily missing but makes it difficult to achieve my ideal, is that when I play it, I know everything’s going to happen. I already know everything that’s going on. So in terms of enjoying the game from a player’s perspective, I’d love to not know that, and for somebody else to make my ideal fantasy game, complacer, if possible. Then I can enjoy it just as a player.

Elden Ring gets huge quality-of-life patch right before Shadow of the Erdtree, including an inventory change we’ve wanted for years.