Dragon Age: La Guardia del Velo es “casi la inversa total” de Mass Effect “gran acción, juego de rol menor” dividir, El líder de BioWare explica



Dragon Age: The Veilguard‘s big blowout at this year’s Festival de juegos de verano surprised me in that it looked like it was taking cues from its intergalactic sibling Mass Effect – ver: ability wheels, three-man (three-qunari-dwarf-elf?) squads, y no open worldbut Veilguard’s director says the game’s RPG progression isalmost the total inverse of that.

En una entrevista con Sitio de juegos de rol, Dragon Age: The Veilguard director Corinne Busche called the upcoming game’s progressionincredibly deep,” while comparing it to BioWare‘s other long-running series, Mass Effect. “I really view Mass Effect as an ARPG,” Busche added. “Big action, juego de rol menor. We’re almost the total inverse of that.A big emphasis on the RPGness, entonces, rather than the bombastic spectacle that Mass Effect’s firefights eventually evolved into.

Busche continued to explain that, asombrosamente, Final Fantasy 10’s Sphere Grid and Final Fantasy 12’s License Board “fuertemente influenciado” Dragon Age: The Veilguard. The player character’s skill trees are apparently sprawling, “similar a la web” menus that you work outward from, while still offering tons of flexibility.

Each class has its ownbespokeskill tree that eventually branches off into another three specializations that you can choose from. Specializations aside, the regular skill trees are also divided into three sections to let fixate on particular builds. “In the case of Warrior for instance you have a section that’s more defense-oriented, one that’s more weapons-oriented, and one that’s more ability-oriented,” Busche explained.

Gamesradar’s hands-on Dragon Age: The Veilguard preview said the game’s character creator is the best in BioWare historyadd on what sounds like a really deep skill tree, and we should have tons of roleplaying options when the game comes out later this year.

Dragon Age: The Veilguard’s Baldur’s Gate 3-style romance has “limits,” according to the series’ original co-creator, but “if they unapologetically lean into it as BG3 did it should be fine.”