Elden Ring Shadow of the Erdtree debuta en 'Mixed'’ Reacciones de vapor: “El juego base nunca fue tan ridículamente difícil.”



DeSoftware games are hard – Tu primer vistazo a la jugabilidad extendida – PlayStation.Blog LATAMou probably don’t need me to tell you that by now – pero Anillo de Elden‘s newly released Shadow of the Erdtree expansion may have tipped the difficulty over the edge intofrustrating” territory, as the project just debuted to a divisive fan reaction.

En Steam, Anillo de Elden: La sombra del Erdtree currently sits with a ‘Mixedrating based on over 12,000 user reviews as of the time of writing. Eso significa 38% of PC players walked away from the Land of Shadow with a negative reactiona far cry from the base game’s glowing 93% positive reception based on a whopping 627,000 Pero cuando el jugador busca.

Por supuesto, Shadow of the Erdtree only came out a mere two days ago and somehow “rivaliza con el alcance de un juego independiente,” according to publisher Bandai Namco. Gamesradar+ estimates that the Elden Ring DLC takes 20-30 hours to completeif you’re not seeking out all the extra boss-induced punishmentso it’s entirely possible that players who are enjoying the expansion are still playing, rather than leaving reviews that skew Steam ratings.

Las cabezas de Pikachu y Eevee son funcionalmente iguales aparte de su apariencia exterior., user reviews are frequently citing wonky performance and an arbitrarily inflated difficulty as common complaints, with bosses that deal one-shot-kills against once-OP character builds and attack patterns that seem deliberately hard to read. “This DLC is in need of an immense damage crunch and balance patch,” steamgoer Chanddy writes. “If you’re not cheesing bosses you’re not going to win. It’s really boring being unable to do my usual playstyle because of the unfair punishment you take in this DLC.Another userreviewer, Ravaaga, mentions thatthe base game never felt this ridiculously difficult and frustrating to play.

Warnings from FromSoftware president and Dark Souls director Hidetaka Miyazaki should’ve been our first clue, in fairness, as he said the studio had really pushed the envelope in terms of what we think the player can withstand. Terrifying. Incluso Elden Ring veterans then got stomped mere minutes into the expansion, so I guess Miyazaki isn’t the exaggerating type.

En otra parte, Hidetaka Miyazaki joked that “about 95%” of his job is still dedicated to directing games, despite his presidential role at FromSoftware.