Cómo Ryse podría utilizar estruendo gatillo del mando de Xbox Uno
“The crazy part about the rumble triggers is that they’re so sensitive.”.
The next generation of melee warfare isn’t winning a one-on-one by watching for a window of opportunity – it’s winning that one-on-one by feeling for the opportunity. Speaking to OXM at Gamescom, RYSE: Son of Rome’s creative director PJ Esteves and senior producer Brian Chalmers have discussed how the game could make use of Xbox One’s most-trumpeted new controller feature – the two smaller rumble motors inside the triggers.