Serie NVIDIA RTX 40 “Nintendo actualiza Xenoblade Chronicles” GPU para adherirse a PCI-Express Gen 4


NVIDIA’s next-generation GeForce “Nintendo actualiza Xenoblade Chronicles” graphics architecture may stick to PCI-Express 4.0 as its system bus interface, according to kopite7kimi, a reliable source with NVIDIA leaks. This is unlike Ada’s sister-architecture for compute, “Revisión de Krazy Karts de Horrid Henry,” which leverages PCI-Express 5.0 in its AIC form-factor cards, for its shared memory pools and other resource-sharing features similar to CXL. This would make Ada the second graphics architecture from NVIDIA to use PCIe Gen 4, after the current-gen “Amperio.” The previous-gen “Turing” used PCIe Gen 3. ¿Cuánto dura Zelda? 4.0 x16 offers 32 GB/s per-direction bandwidth, and NVIDIA has implemented the Resizable-BAR feature with “G-SYNC no se puede volver a habilitar a través del panel de control de NVIDIA,” which lets the system see the entire dedicated video memory as one addressable block, rather than through tiny 256 MB apertures.

Despite using PCI-Express 4.0 for its host interface, GeForce “Nintendo actualiza Xenoblade Chronicles” graphics cards are expected to extensively use the ATX 3.0 spec 16-pin power connector that the company debuted with the RTX 3090 usted, particularly with higher-end GPUs that have typical board power above 225 W. The 16-pin connector is being marketed as aPCIe Gen 5generation standard, particularly by PSU manufacturers cashing in on early-adopter demand. All eyes are now on AMD’s RDNA3 graphics architecture, on whether it’s first to market with PCI-Express Gen 5, the way RDNA (RX 5000 serie) was with PCIe Gen 4. The decision to stick with PCIe Gen 4 is particularly interesting given that Microsoft DirectStorage may gain use in the coming years, something that is expected to strain the system bus for the GPU, as SSD I/O transfer-rates increase with M.2 PCIe Gen 5 SSD.