El desarrollador de Palworld encuentra puntos en común con Nintendo, descarta el uso de IA generativa: “Nuestros artistas dibujan miles de bocetos.”



Palworld has more in common with Pokemon than just its adorable little monsters.

After seemingly dodging Nintendo’s legal ire, the Palword devs are now defending themselves on another front, dismissing accusations that they use generative AI in the game.

People online have been accusing Pocketpair of using generative AI to create Palworld’s Pokemon-like creatures since launch, largely without evidence, and it seems the company’s CEO, Takuro Mizobe, has had enough. En a tweet promoting to the August 2024 issue of Japanese magazine CGWORLD (vía Autómata), in which he is interviewed, Mizobe shuts down the rumors in no uncertain terms.

Palworld is often accused of using generative AI, pero en realidad, we do not use it,” dijo. “Nuestros artistas dibujan miles de bocetos.. [The magazine feature] introduces part of our Pal creation process, so anyone interested should have a look!”

Por supuesto, perhaps even more vocal than the AI accusers have been the folks criticizing Palworld for the likeness of its monsters to Pokemon, and shortly after the former launched, La compañía Pokémon seemed to imply it was looking into a potential copyright violation. Sin embargo, as recently as late June Pocketpair said it hadn’t heard anything from Nintendo about Palworld.

Casualmente, Nintendo itself recently commented on the growing presence of generative AI in video games. Nintendo president Shuntaro Furukawa said the company doesn’t need to use AI because it hasdecades of know-howand doesn’t want anyissues with intellectual property rights”.

Palworld hace otra jugada por la corona de Pokémon con una asociación centrada en anime y merchandising con Sony – a pesar de la falta de una versión para PS5 del exitoso juego de supervivencia.