Sony anuncia soporte de frecuencia de actualización variable inicial para PS5
VRR will arrive globally through a PS5 console update over the next few days (make sure you are connected to the internet to receive the update). Once you’ve received the update, VRR will automatically be enabled for supported games if your PS5 console is connected to an HDMI 2.1 VRR-compatible TV or PC monitor. You can also turn it off under “Screen and Video” in system settings.
As an added option, you can also choose to apply VRR to PS5 games that don’t support it. This feature may improve video quality for some games. If this results in any unexpected visual effects, you can turn off this option at any time. Please note that results may vary depending on the TV you’re using, the game you’re playing, and the visual mode you’ve selected for a particular game (if it supports multiple modes).
In the coming weeks, the PS5 versions of these titles will receive game patches enabling VRR support:
- Sala de juegos de Astro
- Call of Duty: Vanguardia
- Call of Duty: Guerra Fría de Black Ops
- Deathloop
- Destino 2
- Devil May Cry 5 Edición especial
- TIERRA 5
- Godfall
- Marvel's Spider-Man remasterizado
- de Marvel Spider-Man: Miles Morales
- Trinquete & Sonido metálico seco: Rift Apart
- Resident Evil Village
- El país de las maravillas de Tiny Tina
- Tom Clancy’s Rainbow Six Siege
- Tribus de Midgard
These are just a few of the PS5 titles receiving VRR support and we’d like to thank their talented development teams. Please stay tuned to their channels for updates as you’ll have the best experience with VRR once their game patches are live.