El exceso de Dark Souls opiniones de los fans diluiría,,en,la verdadera esencia,,en,de Dark Souls,,en,advierte Namco,,en,NPD Resultados de abril,,en,Conductores de Xbox U.S,,en,Las ventas de software de juegos,,en,Los Challengers Finales,,en,Revive el clásico Wonder Boy retro,,en,Trampa del Dragón en Xbox One,,en “the true essence” of Dark Souls 2, cautions Namco
“The game design comes first,” says publishing producer.
From Software is walking a careful line between publisher input and fan feedback with Dark Souls 2, Namco Bandai’s publishing producer Takeshi Miyazoe has told OXM. As regards the game’s difficulty – generally the major bone of contention ‘twixt Dark Souls advocates and detractors – Dark Souls 2 estarán “as challenging as it needs to be”.