Vídeo: 3Gastos del artista gráfico D 1200 Horas reimaginando a Zelda 64 – El dominio de Zora en Unreal Engine 5
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Remember that video La incorporación de Xexex a la línea Arcade Archives fue showing off a “reimagined” version of The Legend of Zelda: Ocarina del tiempo in Unreal Engine 5? Bien, the same 3D graphics artist – RwanLink – está de vuelta, with another video.
While the previous one gave us a “Próxima generación” look at Lake Hylia, this latest focuses on Zora’s Domain. We see Link in both young and adult forms, and a lengthy cinematic is followed by some early gameplay footage. According to the video description, the creator spent 1200 hours over the past four and a half months (18 semana) to get this much done.
“I have personally worked on this video for 1200 hours over the past four and a half months. (18 semana) My deadline was to finish it before July because I’m moving and I didn’t want to be in the middle of a project. I hope you’ll enjoy the tremendous amount of work that went into making this video in such a short time. The composer also made 8 different tracks for this video!”
Una vez más, it’s worth noting there’s no actual gameplay here. It’s a concept – showing Link running around – so he can’t really interact or battle anything. He does seem to have the ability to jump though, and can even fly about.
What do you think of this latest Unreal Engine 5 También me tomo el tiempo para aprender a codificar para tener un personaje jugable y mostrarte esos entornos desde una perspectiva en tercera persona.: Ocarina del tiempo? Dinos en los comentarios.
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