Xenoblade Chronicles Dev Monolith Soft proporciona una actualización del número de empleados
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The Japanese developer Monolith Soft has been growing in size year after year. En una actualización anterior – dating back to 2021, the company revealed its employee headcount had jumped from 261 (in December 2020) a 272.
As highlighted by Twitter user and gaming enthusiast Sigilo, the latest update for 2022 is slightly different – with new annual data revealing the amount of employees at the company has dropped from around 272 staff down to 264 a partir de diciembre 2022. This is just an interesting fact, and there’s nothing to necessarily worry about.
Además de esto, Monolith’s website has provided an update on some other data. A partir de diciembre 2022, the average age at the company is 36.5 years old and the gender ratio is 27.7% women and 72.3% men. And here’s the occupation distribution across the company: 51% are artists, 15.9% are planners, 16.3% programadores, 9.1% do clerical work and 6.8% are allocated to “otro” development.
En general, Monolith Soft has experienced strong growth during the Switch generation – with over 100 individuals joining the company during this period. It’s also become a major support team for Nintendo over the years – helping out on all sorts of franchises including The Legend of Zelda, splatoon and the Animal Crossing serie.
It most recently released Crónicas de Xenoblade 3 in July last year and is now hard at work on the third and fourth DLC packs for the game’s Expansion Pass. The third pack will contain a new hero and challenge, and the fourth will feature a new original story. Learn more in our previous coverage:
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