Avant la saison des changements de butin de Diablo 4, Blizzard taquine d'autres refontes du système “de portée similaire” et dit que c'est “très ouvert à revisiter d'autres parties du jeu”

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Diablo 4 season 4‘s upcoming loot overhaul probably won’t be the action-RPG’s final major system rework.

In case you missed it, Blizzard is making sweeping and foundational changes to itemization in Diablo 4. I won’t go over every granular change here as there are simply too many to list, mais Blizzard has said the broad goal is to prioritizequality over quantityand help youget your build going quicker. Pendant que season 4 will add some seasonal content, the bulk of the forthcoming update will also impact your eternal characters, so it could be a good time to let some of your older builds stretch their legs.

To understand the scope of this loot overhaul, just consider that Blizzard felt it warranted Diablo 4’s first public test realm letting everyone try out the changes before they were added into the full game. Toutefois, lead producer Tim Ismay recently told GamesRadar+ that Blizzard is likely to introduce more system reworks of a similar scale.

We are for sure actively discussing, if not directly working on, additional systems we want to add to the game in the future, which we think will make it an even more robust experience, similar in scope to what we’ve been doing for Season 4 with itemization,” dit-il. “We’re very open to revisiting other parts of the game in the same way.

Ismay didn’t go into any further detail about what’s being discussed internally, but itemization was one of the community’s key pain points alongside issues like loadouts, dungeon design, and lack of endgame content. Only time will tell which component will get chopped up next.

Diablo 4 Saison 4 envisage de “préserver les choses qui semblaient maîtrisées” du PTR – tant qu'ils ne le font pas “fait littéralement planter le jeu.”

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