Arkane Austin rend hommage à ses racines alors que la dernière mise à jour de Redfall fait référence au genre imm sim vieux de 30 ans qu'il a défendu avec Prey et Dishonored.



Bowing out with Redfall’s final update, Arkane Austin is flexing its immersive sim heritage one last time.

Arkane Austin was sadly closed as part of Xbox’s brutal studio closures plus tôt ce mois-ci, with Redfall’s final update marking a bittersweet end to the team behind genre-defining immersive sims like Dishonored and Prey. And rather fittingly, the update itself pays tribute to Arkane’s own history as a modern champion of the immersive sim genre as well as Looking Glass StudiosSystem Shock, le 1994 first-person action game that pioneered the genre.

As revealed in the notes de patch, Redfall’s farewell update is titled Version 1.451.3.0, which at first blush probably doesn’t bare any particular significance. Cependant, ‘451is actually a reference to one of the longest running Easter eggs in gaming. As legend has it, the old access code to Looking Glass’s Massachusetts headquarters was 0451, and the studio put that series of numbers into System Shock as the key code for the first locked door in the game. Subsequently, Looking Glass kept the joke running by referencing 451 in both Thief and then System Shock 2, and then Eidos, the eventual rights holder to Looking Glass IP Thief, continued tradition by adding it to a bunch of Deus Ex games.

Meanwhile, Arkane, clearly inspired by Looking Glass Studios games, implemented the same code in various ways into its own games including Dishonored, Dishonored 2, Prey, Boucle de la mort, and now Redfall. In something of a poignant full circle moment, I also just remembered Arkane snuck a 451 reference into Redfall’s launch trailer back in April 2023, a harsh reminder of the volatility of the gaming industry right now.

de toute façon, Redfall’s 451 update is a banger. The big highlights include the long-awaited offline mode, “ReVampedNeighborhood and Nest systems, and a pausing feature for single-player missions. Redfall’s servers are staying online for the foreseeable future, but since the game never quite managed to find a very active player base, it seems inevitable that the offline mode will eventually become the only way to play.

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