La porte de Baldur 3 ressemble à un RPG totalement différent avec un module de caméra à la première personne, et c'est tellement cool que le leader de Larian, Swen Vincke, dise “je veux jouer à ça”
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With the help of just a few mods, La porte de Baldur 3 can go from a third-person experience you click your way through to a first-person RPG with WASD controls – and Larian Studios lead Swen Vincke himself wants to give the latter way to play a go.
A recent vidéo from YouTuber Proxy Gate Tactician highlights a game-changing combination of mods, overhauling everything from camera tweaks to character movement. With all of the mods in place, including one that alters your Tav’s size a bit to allow for first-person, the RPG feels more like a blend of Dragon Age et Skyrim than Baldur’s Gate 3 – and it’s one of the most unique ways I’ve ever seen Larian’s virtual Dungeons & Dragons gem played.
I’m not the only one who feels that way, non plus. Responding to Proxy Gate Tactician’s video in a recent post, Larian CEO Swen Vincke shares his thoughts on the combo of mods: “Now I want to play this – just look at it.” I’m in the same boat as Vincke myself, and I can’t wait to try to configure my game the same way so that I can pet Scratch in first-person and fully immerse myself within the glowing depths of the Underdark.
Now I want to play this – just look at it: https://t.co/BKUQlItAL6 – pic.twitter.com/YWCVlgmLPnOctobre 23, 2024
All we need now is for the real-time combat mod to come to fruition fully – the sheer chaos of it would certainly be something to look forward to. With a first-person camera, clean WASD controls, and real-time combat, La porte de Baldur 3 would feel like a distant cousin to its former self. It probably won’t happen for a while, quoique – the real-time combat mod is still “VERY barebones at the moment” assurez-vous simplement de choisir la bonne taille pour vous “suitable for use with the campaign yet.”
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