Bagarre d'art de boîte – Duel: Metroid Prime 3: la corruption
Hello everyone, and welcome back to another edition of Bagarre d'art de boîte!
Before we get cracking with this week’s battle, let’s see how things panned out dernière fois. We looked at Turok 2: Seeds of Evil for the N64 and golly gosh, was it a close one. It seemed many of you weren’t too keen on either design, mais finalement, it was the western variant that won the day with 51% du vote.
This time, with the full reveal of Metroid Prime 4: Beyond fresh in our minds, we’re checking out the last mainline game in the series: Metroid Prime 3: la corruption. Launched for the Wii in 2007, it took full advantage of the console’s motion controls for a sublime gameplay experience that felt natural and evolutionary (just make sure to switch the motion controls to ‘advanced’!).
We’ve got another duel on our hands this time, with North America and Europe teaming up to take on Japan. Alors sans plus tarder, let’s get on with it.
Assurez-vous de voter dans le sondage ci-dessous; mais d'abord, vérifions les conceptions d'art de la boîte elles-mêmes.
Europe / Amérique du Nord
The western design for Corruption play heavily into the dynamic between Samus and Dark Samus, with the two standing back-to-back against a beautiful background set in space. Attribuées, we’re not sure why there’s a disembodied image of Dark Samus nouveau in the top left, but heck, nous le prendrons.
Japan
The Japanese variant, meanwhile, features almost all of Corruption’s main players, including Samus, Dark Samus, Meta Ridley, and the three hunters: Rundas, Ghor, and Gandrayda. Oh, and a little Federation soldier at the back, there. Mignonne. We love the composition of this one, but does it hold up to the awesome light vs. dark dynamic of the western design..? Hmm.
Merci d'avoir voté! We’ll see you next time for another round of Box Art Brawl.