How Ryse could use the Xbox One controller’s trigger rumble
“The crazy part about the rumble triggers is that they’re so sensitive.”.
The next generation of melee warfare isn’t winning a one-on-one by watching for a window of opportunity – it’s winning that one-on-one by feeling for the opportunity. Speaking to OXM at Gamescom, Ryse: Son of Rome’s creative director PJ Esteves and senior producer Brian Chalmers have discussed how the game could make use of Xbox One’s most-trumpeted new controller feature – the two smaller rumble motors inside the triggers.