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NVIDIA at its Annual Investor Day announced that the company’s coffers are in better shape than ever. And while the company has many baskets from which to pull proverbial profits, the company’s gaming division remains its biggest source of income. On its presentation, NVIDIA clarified that gamers are spending on average $300 extra per desktop Ampere product compared to previous graphics product generations. That fact, the company says, has resulted in an average increase in product ASP (Average Selling Price) to the tune of 13% per year in the last five years.

Paired with the increase in graphics products’ ASPIC (meaning NVIDIA brings in more money per sold graphics card) is an increase in the number of graphics cards shipped to customersat a rate of 11% more graphics cards being sold annually. So NVIDIA is not only selling more expensive graphics cards; they’re selling more of them as well. The company expects its financial results to keep steadily improving, even as more and more gamers join the fold. Selon la compagnie, the last five-year period saw an average of 50 million additional gamers entering the market per yearand there’s no expectation of that figure slowing down.

While higher graphics card pricing is (clairement) good news for both NVIDIA and its investors, the same cannot be said for the consumers that are buying these graphics cards. After more than a year with a severe drought on the graphics card distribution channel and prices that saw a 300% cost increase over MSRP, it doesn’t come as a surprise that gamers are paying more for Ampere (let’s call it an Ampere tax) than for previous-generation products. Cependant, it’s highly unlikely that the average consumer would consider that as much of a boon as NVIDIA does.