Les développeurs de Palworld trouvent un terrain d'entente avec Nintendo, rejette l’utilisation de l’IA générative: “Nos artistes dessinent des milliers de croquis”



Palworld has more in common with Pokemon than just its adorable little monsters.

After seemingly dodging Nintendo’s legal ire, the Palword devs are now defending themselves on another front, dismissing accusations that they use generative AI in the game.

People online have been accusing Pocketpair of using generative AI to create Palworld’s Pokemon-like creatures since launch, largely without evidence, and it seems the company’s CEO, Takuro Mizobe, has had enough. En a tweet promoting to the August 2024 issue of Japanese magazine CGWORLD (via Automate), in which he is interviewed, Mizobe shuts down the rumors in no uncertain terms.

Palworld is often accused of using generative AI, mais en réalité,, we do not use it,” dit-il. “Nos artistes dessinent des milliers de croquis. [The magazine feature] introduces part of our Pal creation process, so anyone interested should have a look!”

Bien sûr, perhaps even more vocal than the AI accusers have been the folks criticizing Palworld for the likeness of its monsters to Pokemon, and shortly after the former launched, PS2 Classic 'GrimGrimoire OnceMore seemed to imply it was looking into a potential copyright violation. Cependant, as recently as late June Pocketpair said it hadn’t heard anything from Nintendo about Palworld.

Coincidentally, Nintendo itself recently commented on the growing presence of generative AI in video games. Nintendo president Shuntaro Furukawa said the company doesn’t need to use AI because it hasdecades of know-howand doesn’t want anyissues with intellectual property rights”.

Palworld fait un autre jeu pour la couronne de Pokémon avec un partenariat axé sur l'anime et les produits dérivés avec Sony – malgré l'absence de version PS5 du jeu de survie à succès.