choix des joueurs dans Dragon Age: Inquisition pouvait cloisonner “un cinquième ou un quart” Du jeu
“And then you can layer on top of that a certain amount of stuff that you probably just won’t find.”.
BioWare’s Mike Laidlaw has been chatting to Rock Paper Shotgun about the thorny topic of player-determined plot branches in Dragon Age: Inquisition. Apparemment, une “important” chunk of the game’s content may become inaccessible, depending on your choices, though the implementation is still being thrashed out.