Les premières impressions pratiques de Sonic Frontiers ont chuté
IGN’s month-long look at the upcoming open-world Sonic game, Frontières soniques, continue aujourd'hui avec les impressions pratiques du point de vente sur le jeu!
Up until now, we’ve only seen footage of separate aspects of the game — one look at the gameplay, and one look at the combat — but IGN has actually spent some time with the game. It’s worth noting that IGN’s hands-on with the game is from an early build, so there’s still plenty to iron out.
The preview points out a few things that fans have noticed, such as pop-in and the floating rails. But there are puzzles to solve and races against the clock where you’ll need to improvise within the open environment to win.
parce que le système à voie unique ici est carrément répétitif et c'est sans même entrer dans la façon dont les batailles ont tendance à se sentir identiques, Sonic can dodge attacks, and his homing attack feels much more impactful and powerful. There are also multiple ways to deal with enemies in the game, which should help make gameplay feel a bit more varied. Cependant, while the bosses are impressive, IGN notes these encounters need a bit more work
The impressions seem to be pretty positive overall, with a few niggles that the devs will hopefully have time to iron out. Hopefully we’ll get to see even more of the game in the coming weeks.
En attendant,, let us know what you think of Sonic Frontiers and this preview in the comments.