Campus à deux points
Image: Sega

Campus à deux points has been available for a couple of months now, but developer Two Point Studios has been hard at work on bug fixes and updates. In an announcement today, it has confirmed that ‘Update 1.5is now available for all owner, bringing with it a plethora of improvements to the game that should be more than welcomed by fans.

Alors sans plus tarder, voici les notes de mise à jour complètes:

General/New

  • New UI: Job Assignment Screen
  • Updated UI: Added text search to student and staff lists
  • Customisation: New paths and new extendable flower bed
  • Customisation: You can now customise extendable items! We’ve added this functionality on the wooden fence and will be adding it to more items in the future!
  • Nouveaux articles: See saw, mini golf, mini radiators, mini air conditioning
  • Added temperature filter to the item menus

Bug Fixing

  • General stability improvements
  • Balance adjustments for satisfying of needs:
    • Students are more likely to prioritise satisfying needs over other activities when needs are low
    • Students try to satisfy needs nearby when waiting in the queue for a room
  • Fix for sandbox plot merging issues which was causing spawning issues with students in sandbox (when unlock all plots is selected as an option or Creative Mode is selected).
  • Fix for Campus events being selected when editing event settings
  • Fix for Campus Overview sometimes not showing information
  • Fix for template button prompts being incorrect when in placement mode
  • Fix for closed event rooms being removed from the timetable
  • Fix area of Blundergrad where it wasn’t possible to place items
  • Added more specific messaging in blueprint build mode when buildings or rooms are not completable due to being unreachable
  • Fixed a bug where having plots unlocked in Sandbox options would subtract the value of those plots from your balance on game start
  • Room customisations can now be applied to all rooms and will carry over to newly placed rooms of that type
  • Fixed end-of-year awards being given when closing countdown message
  • Slightly reduced lecture seating nav bounds to reduce placement and reachability issues
  • Fixed missing SFX on customisation apply button
  • Fixed missing controller bindings for the switch profile input action
  • Added additional UI support for favourite student feature on the students list
  • Added dedicated invalid build position message for outdoor rooms not being built outdoors
  • Prevented dig site door being placed in 1 tile corridors in blueprint mode
  • Fixed issue with temperature items not always working with merged plots
  • Fixed typos in Blundergrad 3 star letter and Noblestead 2 star letter
  • Fix for it being difficult to select some fence posts
  • Fixed timetable objectives being read from the wrong timetable when in summer break
  • Fixed missing item error in the room inspector not updating when item is placed
  • Fixed training menu gamepad scroll not working when the first item is expanded in a long list
  • Fix for modifiers not being applied when upgrading the training pod
  • Shrink nav bounds of big floodlight pole so they don’t overlap the insides of buildings
  • Fixed item/room tooltips going out of the screen bounds
  • Prevented dig site door item placement directly opposite dig site wall to fix nav access issues when floor is lowered
  • Removed photo mode keyboard shortcut

Get all that? Good. If you’re still on the fence about Two Point Campus, then be sure to check out notre revue du jeu for a bit of friendly guidance. We awarded it a score of 9/10, praising it for its accessibility, strong sense of humour, and customisation options, while noting the slight performance drops during busier moments.

Anything here you’re happy to see fixed? As always, let us know in the comments below.

[source community.twopointcounty.com, via nintendoeverything.com]