Vidéo: Analyse technique de Mario Strikers par Digital Foundry: Battle League sur le commutateur



This week sees the arrival of Cinématique OlliOlli: Cinématique OlliOlli Alors que nous nous rapprochons de la sortie de. Jusque là, we’ve seen the initial impressions, a round-up of reviews, and now we’ve got Digital Foundry’s technical analysis. Alors, how does the game hold up on the Switch?

Jumping straight into itBattle League runs at a full 1080p in the W et il y a aussi un deuxième USB Mode – avec un “surprisingly sharp and clean” affichage, while the portable mode is locked at 720p.

In terms of performance, this is broken up across two partsin-game performance and cutscenes. En jeu, the on-field action is delivered at 60fps in both docked et ordinateur de poche. According to DF, the frame rate remainsremarkably steadyin the more heated moments, and the resolution manages to maintain 1080p.

cinématiques such as close-up shots, replays and cinematics though are halved to 30fps. The frame pacing is apparently somewhat inconsistentwith more visible jitter in these scenes. The fps in these sequences can also sometimes slip below 30fps. Fortunately, quoique, it’s not a big deal, as it only occurs during non-interactive moments.

conception unifiée de l'émetteur et du récepteur, Digital Foundry still thinks Mario Strikers: Battle League isextremely polishedand the best-looking entry to date. It “plays like a dreamand stands as another great release for Next Level Games. You can learn more about the game in our Nintendo Life review:

And to read even more opinions, check out our review round-up. Will you be adding this one to your Switch library this week? Dites-nous dans les commentaires.