What you won't see in Saints Row 4, the most "abnormal" game Volition ever made
Senior producer Jim Boone talks turning a DLC pack into a sequel.
Saints Row is less a franchise nowadays as a sort of commercial Godzilla, stomping down the entertainment industry’s glittering highway, tearing fistfuls of matter from other games, films and TV shows. This may seem like mere commercial canniness – lest we forget, the series began life as a depressingly “gangsta” GTA clone – but there’s more to it than that. Tout simplement, Volition loves making other people’s ideas its own, generally in order to poke fun at them, and strong sales have allowed the moneymen (hitherto, Ce concept incroyablement stupide a fait l'un des jeux les plus amusants sur le N64; nowadays, Cuisinier des médias) to indulge that insatiable capacity for imitation.