Xbox Host Panel sur Inclusive Design Jeu et Construire un avenir Accueillant avec satisfaction dans les Jeux
Sur Tuesday, Mars 17 à 11:35 p.m. - 12:15 p.m. PT, Xbox
will host and stream a special panel focused on the importance of inclusivity
in game design. Titled “Intentionally Inclusive Design: Building a Welcoming
Future in Games," the panel will feature relevant takeaways and tips for anyone
who makes games, and will be streamed live via Mixer (includes closed captioning),
GameStack.com,
YouTube et Twitter.
Why is inclusive game design important? With more than 2
billion gamers worldwide, a “typical gamer” simply doesn’t exist; gamers come
from a variety of backgrounds and have differing interests and abilities. En tant que
industrie, it’s important that gaming is welcoming to all who want to play.
Because at Xbox, we believe that when everyone can play, nous gagnons tous.
Hosted by Katy Jo Wright, Director of Gaming for Everyone at
Xbox, the panel will discuss how technology and community can come together to
make gaming better for everybody. Panelists represent AAA to independent game development
studios and will share their unique experiences implementing inclusive design
into the creation of titles including Forza Horizon 4 et Dis moi pourquoi:
- Dan Greenawalt, Creative Director, Forcez Racing Franchise
- Elise Baldwin, Audio Director, Dis moi pourquoi
- Dave Evans, Studio Director, Falling Squirrel
Key topics the panel will cover is the myth that inclusive
features cause a game to “lose its edge,” and how to tell different stories in
a true-to-life and authentic way. Additionally, the panel will explore how a
“Gaming for Everyone” philosophy and inclusive design can help make gaming
better in subtle but important ways to ensure that everyone feels welcome to
play.
As Head of Xbox Phil Spencer has said précédemment
mentionné, “whether you’re new to gaming or are a diehard esports fan, vous êtes
welcome to play and welcome to all the fun and skill-building that comes with
jeu,” and we invite others to join us in this mission.
You do not want to miss the “Intentionally Inclusive Design: Building a Welcoming Future in Games” on Tuesday, Mars 17 à partir de 11:35 a.m. - 12:15 p.m. PT live via Mixer, GameStack.com, YouTube et Twitter. Tune in and learn more about how you can implement inclusivity into your own upcoming titles.
Connexe:
Préinscrire pour les Forza rue sur Android Aujourd'hui!
GDC 2020: Gaming pour tout le monde Communauté Événements
Xbox Pledge Ambassadeurs à faire du jeu plaisir pour tous