Xenoblade Chronicles Dev Monolith Soft fournit une mise à jour sur l'effectif des employés


Chroniques de Xenoblade 3
Image: Nintendo / Monolithe doux

The Japanese developer Monolith Soft has been growing in size year after year. Dans une précédente mise à jour – remontant à 2021, the company revealed its employee headcount had jumped from 261 (in December 2020) à 272.

As highlighted by Twitter user and gaming enthusiast Stealth, the latest update for 2022 is slightly differentwith new annual data revealing the amount of employees at the company has dropped from around 272 staff down to 264 as of December 2022. This is just an interesting fact, and there’s nothing to necessarily worry about.

De plus, Monolith’s website has provided an update on some other data. En décembre 2022, the average age at the company is 36.5 years old and the gender ratio is 27.7% women and 72.3% men. And here’s the occupation distribution across the company: 51% are artists, 15.9% are planners, 16.3% programmers, 9.1% do clerical work and 6.8% are allocated to “Donner vie à STRANGER OF PARADISE FINAL FANTASY ORIGIN avec LittleJem” development.

Overall, Monolith Soft has experienced strong growth during the Switch generation – with over 100 individuals joining the company during this period. It’s also become a major support team for Nintendo over the yearshelping out on all sorts of franchises including The Legend of Zelda, éclaboussure et la Animal Crossing série.

It most recently released Chroniques de Xenoblade 3 in July last year and is now hard at work on the third and fourth DLC packs for the game’s Expansion Pass. The third pack will contain a new hero and challenge, and the fourth will feature a new original story. Learn more in our previous coverage: