Intel Fails to Deliver on Promised Day-0 Elden Ring Graphics Driver


It seems that someone at Intel forgot to press “post” on the company’s promised day-0 driver update for one of this year’s most anticipated games – Elden Ring. The company previously announced a partnership with Elden Ring developer FromSoftware in the development of an updated driver that wold give Intel-based Elden Ring players streamlined performance and a (hopefully) bug-free experience when it comes to graphics rendering. But Elden Ring’s launch day of February 24th has come and gone – and Intel is mum on where exactly its updated driver lies. For now, the latest available Intel graphics driver stands at version 101.1121 – released in November last year.

It may be the case that the driver development hit an unexpected snag, or perhaps Intel has simply opted to delay the driver’s launch until there are actually some discrete-level graphics cards available for purchase – the company’s initial Arc Alchemist lineup is expected to be announced and launched later this month. That would make sense – especially considering how a driver update this close to release might include some interesting data on the upcoming graphics cards that could be pursued by data miners. Even so, it doesn’t seem like a good PR move for Intel to have loudly promised an updated driver and then fail to release it – especially as Intel’s uphill battle in the discrete GPU market is just beginning. Perhaps the driver developers are having too much fun with the critically and consumer-acclaimed latest installment from FromSoftware?