Bringing COD: Ghosts audio tech from Xbox One to Xbox 360 was “tough”, admits Infinity Ward
“For a while I wasn’t sure if it was going to make it,” says Rubin.
Speaking to Aoife at a Call of Duty: Ghosts event, Infinity Ward’s Mark Rubin has revealed that both the next generation and current generation versions of the game employ the same audio technology. Bringing the game’s new locational audio systems to Xbox 360 was, tuttavia, “tough” – a un certo punto, Rubin and his team feared they wouldn’t be able to manage it.
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