I cali di prestazioni di Dragons Dogma 2 sono stati causati dal problema più riconoscibile fino ad ora: NPC che pensano troppo



Does overthinking keep you up at night? Does the crippling burden of simply being cognisant stop you from running to the best of your abilities? Non preoccupatevi, you’re far from alone. Dogma Drago 2 characters have been suffering from the same fate, but luckily for them, their psychic ailments can simply be patched, digitalmente.

Editore Capcom has been smoothing over Dragon’s Dogma 2’s performance woes since it launched earlier this year, and the newest update lets players across PC and consoles choose between the expected graphics and performance modes so you can prioritize a hopefully more stable framerate. But in a follow-up interview with Famitsu, translated by Automa, the development team delved into what was originally causing the performance dips under the hood.

In Dragon’s Dogma 2, CPU power is allocated to process the thoughts of each NPC as well as the effect on character physics,” developers said. “Therefore, in scenes where many NPCs appear at once, like in towns, the CPU load would get extremely high, which in some cases affected the frame rate. Since CPU was our bottleneck, GPU-related solutions like lowering the resolution had little effect on improving frame rate.

Capcom developers supposedly focused onreworking how NPC’s thoughts are processed and making small tweaks, including changing the order in which processes are executed.

Ovviamente, Dragon’s Dogma NPCs don’t ‘thinkin the same way that we do. They’re not worrying about whether there’s a rat in the toilet they’re sat on, or if it’s too late to turn their life around. Their ‘thoughtsare probably just determining their schedulewhen should they walk to the next town over or run away from the giant griffin that’s causing chaos in the town square. In quel caso, we should probably ask the guy upstairs for our own performance patch.

Dogma Drago 2 now has a “Casual Mode” that makes the RPG easier, reducing prices and removing the “devastating calamity” that may befall Pawns.