Il gioco Live Service Battle Royale di EA è stato ora generato $2 Miliardi di guadagni
If you had any doubts about the live service model in video games, potresti voler dare un'occhiata EA’s latest earnings report.
The third-party video game giant responsible for series like Campo di battaglia, The Sims e Need for Speed has revealed Respawn Entertainment’s battle royale FPS Apex Legends has now made $2 billion in earnings since its arrival in 2019.
What’s perhaps most impressive, as highlighted by our sister site Piazza Spinta, is the fact the returns on Apex Legends are actually improving, as society returns to a post-lockdown state. In the most recent fiscal year, the game experienced a 40% increase in earnings.
EA expects the profits from this title to improve – with the release of Apex Legends on mobile devices next week. This sort income puts this live service title up there with popular mobile titles such as Pokémon GO, che ha banked $5 billion in five years. Giochi come Genshin Impact sono anche reportedly making $1 billion a month.
Stephen Totilo of Axios further notes how EA generated $5 billion in total last year from live service games “e altro” giochi, rispetto al $2 billion its “full games” fatto:
“Only big-publisher gaming stat you need to know: $5 billion vs. $2 miliardi, That’s how much revenue EA generated last year in live services (“e altro”) vs. full games, If you need a another: $4 billion vs. $1.6 miliardi (that’s the prior year)”
Apex Legends is available as a free-to-download title on the Nintendo Switch. Have you contributed to these earnings? Lascia un commento in basso.