Lo dice il responsabile di Elder Scrolls Online “siamo lo studio di giochi AAA più prolifico” dopo aver realizzato un MMO “l'equivalente di più di 10 giochi per giocatore singolo”

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Elder Scrolls Online narrative director Bill Slavicsek reckons ZeniMax Online is the most prolific AAA game studio ever after 10 years of updates he reckons are equivalent to 10 giochi per giocatore singolo.

I recently caught up with Slavicsek amid ESO’s 10th anniversary festivities, and he explained how, right from the beginning of ESO’s development, ZeniMax Online was essentially creating creating single-player stories packaged in an MMORPG. “And I think that has helped us craft the intricate stories that we’re now known for,” Slavicsek says.

As someone who plays ESO largely solo, I can appreciate what Slavicsek is saying here. I first jumped into ESO almost 10 years ago as a stopgap between Skyrim and Elder Scrolls 6, foolishly assuming there’d be a new mainline entry before too long, and I’m still playing the MMO today largely because the lore and world-building are top-notch.

I think it also helps that in that 10 years, we have had a constant stream of good releases. I like to say that we’re the most prolific AAA game studio, potentially ever,” Slavicsek says. “That’s the equivalent of more than 10 single player games coming out one right after another, and they all have a certain level of quality that’s just not found anywhere else. We’re proud of that.

ESO is, naturalmente, a multiplayer game, but it releases yearly updates that have historically trended toward roughly 30 hours of new story contentwhich is indeed right in line with most single-player AAA releases. This year’s big expansion, Via dell'Oro, tells the story of a brand new Daedric Princea first in ESO’s long history.

I had to talk to Bethesda to get them on board with it in a way that would not alter their history, because we don’t know about Ithelia in Oblivion or Morrowind or Skyrim,” Slavicsek said. “We had to do a story that would account for that. I don’t want to spoil how it ends, but we do account for that. And I’m very proud of what the team has accomplished, both with this character who we spent a lot of time developing, and the story we put her in.

Elder Scrolls Online: Gold Road hits PC on June 3 e PS5, PS4, Xbox Series X/S, and Xbox One on June 18. Per più, check out my hands-on preview.

Find out where ESO ranked on our list of the best MMOs to play today.

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