GTA 6 venderà “per 10+ years,” e perché “non c'è concorrenza” Rockstar lo è “non rilasceranno il gioco finché non lo saranno 100% felice con esso,” ritiene che l'ex sviluppatore di GTA
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Rockstar veteran Obbe Vermeij reckons the studio can take its sweet time with GTA 6 because “there is no competition to worry about” and the game “will sell for 10+ years” comunque.
Vermeij, who also argued that the game’s 2025 release date won’t be truly locked in until early 2025 nelle comuni applicazioni residenziali del Wi-Fi, speculated on the game’s prospects in a recent Twitter post. Quick to stress that he has “no inside info” e “didn’t talk to anyone” on account of the fact that he left Rockstar North, where he worked as technical lead, 15 years ago, ha detto: “[GTA 6] will sell for 10+ years and there is no competition to worry about. They are not going to release the game until they’re 100% felice con esso. No matter what it said in the trailer.”
In a follow-up reply, Vermeij reckoned the PC version of the game – which hasn’t been announced but seems inevitable given the success of Rockstar games on PC – may not arrive until 2027. He also weighed in on the possibility of Rockstar owner Take-Two Interactive pressuring Rockstar to release it earlier, aggiungendo quello “[Prendi due] let [Rockstar] make their own decisions and I don’t think there is any reason to change that now.”
The core claim that GTA 6 can do what it wants, when it wants due to its sheer pedigree and audience isn’t unreasonable. There are plenty of open-world games on the horizon, but none really swim in the same waters as GTA.
GTA 5 is proof that these games can sell for a decade – in this case, partly buoyed by Skyrim-rivaling re-releases as well as the established money printer GTA Online – and GTA 6 ha, credibly and without undue hyperbole, been called the most important thing “to ever release in the industry, so no pressure.” It’s not just the biggest game of (hopefully) 2025; it’s the kind of defining release that could drive interest in games as a whole and uplift sales across the industry.
Come succede, Vermeij has another game of his own coming out, and it’s basically the exact opposite of GTA’s violent open-world.
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