ICYMI, DirectX migliorato da Intel 9 Prestazioni dell'API per Arc “Alchimista” GPU che coprono diversi titoli di giochi popolari
While Arc GPUs lack DirectX 9 sostenere, foolproof API translation technologies exist, which convert DirectX 9 API instructions into DirectX 12. This is not fundamentally unlike how 32-bit applications work on 64-bit Windows (using WOW64 machine-architecture translation). Questo, tuttavia, requires per-game optimization to ensure any engine-level special features are correctly translated. With the latest 101.3959 Beta drivers, Intel optimized popular DirectX 9 i titoli “League of Legends,” “Counter Strike: Offensiva globale,” “Astronave 2,” “Giorno di paga 2,” “Guild Wars 2,” “Stellaris,” “NiZhan,” e “Moonlight Blade.” The company seems to be going about this the smart way, by relying on market analysis for selecting the games in need of optimization (understanding what DirectX 9 games are still being played).
“We use a hybrid approach, cioè, a combination of API techniques, to take advantage of translation layers when a better experience can be delivered using one of our more modern API implementations. These improvements will be delivered transparently to the end user through our normal driver distribution process. The details of this implementation may change over time as our DX9 driver evolves,” said Ryan Shrout, the technical marketing head at Intel. The company even provided a selections of benchmarks to show how its optimization efforts translate into much better real-world performance, than simply applying DirectX 9 a 12 API translation (without game-specific optimization). The company will continue to add more titles to this list with future releases of its Arc GPU drivers. Below is a video presentation detailing these optimization efforts.