Inside Xbox Series X Optimized: mangiatrice di uomini

One of the biggest benefits of all that power is giving developers the ability to make games that are Xbox Series X Optimized. This means that they’ve taken full advantage of the unique capabilities of Xbox Series X, both for new titles built natively using the Xbox Series X development environment as well as previously released titles that have been rebuilt specifically for the console. In our Inside Xbox Series X Optimized series, these creators will share the behind-the-scenes accounts of how they’re optimizing their titles for Xbox Series X and what that means for the future of gaming. Oggi, we’ll be chatting with David Amata, Product Director, Maneater Next-Gen at Tripwire Interactive about optimizing mangiatrice di uomini per Xbox Series X.

Q: Cosa ti entusiasma di più nello sviluppo e nel portare mangiatrice di uomini alla vita su hardware di nuova generazione?

A: The speed of the SSD inside the Xbox Series X cannot be understated. It has allowed us the freedom to make the world of mangiatrice di uomini even more visually impressive, helped us cut down on load times, and even helped to increase the draw distance.

Q: Oltre a beneficiare della potenza e delle prestazioni di Xbox Series X per tempi di caricamento più rapidi, ecc. quali caratteristiche di Xbox Series X eri più entusiasta di esplorare sfruttando nello sviluppo di mangiatrice di uomini?

A: Bringing ray tracing to mangiatrice di uomini has been a huge effort for us when prioritizing features for the next-gen upgrade. We’re incredibly proud of the amazing water simulation in mangiatrice di uomini, and adding ray traced reflections and refractions (via post-launch patch) really adds another layer to make the water appear even more lifelike.

Q: In che modo questi miglioramenti influiranno sull'esperienza di un giocatore con mangiatrice di uomini?

A: The combination of technical and visual enhancements will make the overall experience of playing mangiatrice di uomini even more immersive than it already is. The draw distances are farther, load times are shorter, light behaves in brand new ways, e molto di più.

Q: Why did you choose to focus on increased resolution and 120 FPS, as enhancement areas for mangiatrice di uomini?

A: When it came time to figure out what we could achieve for Maneater Next-Gen, we decided to prioritize 4K HDR and ray tracing at a steady 60 FPS. We knew that these visual enhancements would pair extremely well with what we had already released on current-gen and we wanted to be one of the first out of the gate with a game that will look gorgeous on the new hardware.

Q: How do you expect fans of mangiatrice di uomini risponderà alla riproduzione su Xbox Series X con questi miglioramenti?

A: Fans of the game love the world of mangiatrice di uomini so much, and have spent so many hours exploring every corner. With a brand new coat of paint, we’re hoping that fans will fall in love with the world all over again.

Q: Com'è sviluppare su Xbox Series X?

A: It’s been exciting to be able to leverage the powerful new hardware to enable things like Ray Tracing and 60 fps that just weren’t possible in the current generation of consoles. Fortunatamente, gaining access to that increased power has been a relatively seamless experience as our existing development tools and pipeline were compatible with the new hardware. This allowed us to get the game running natively on the new hardware very quickly.

Q: Per quale miglioramento eri più entusiasta di esplorare l'utilizzo della leva mangiatrice di uomini su Xbox Series X?

A: Playing the game at a smooth 60 FPS on Console with 4K and higher fidelity assets is truly the way the game was meant to be played. So we’re excited to be able to bring the definitive version of the game to the new generation. Additionally the work we’re implementing for HDR and Ray Traced Water Reflections and Refractions adds a level of detail and information that transforms the lighting into something much more vibrant and realistic.

Q: What does Smart Delivery mean for your game and how you’re bringing mangiatrice di uomini to fans?

A: Smart Delivery is such an amazing feature that really puts the players first in a way that previous generations haven’t. Being able to guarantee that our game will upgrade along with the players’ upgrade to an Xbox Series X is such a great innovation that ensures we won’t be nickel and diming our fans while we continue to grow Maneater’s fanbase with its next-gen version. With Smart Delivery, everybody wins.

Q: What does Xbox Series X/next-generation development enable in current or future projects that you could not have achieved with the current generation of consoles?

A: The sheer power and capability of this new generation has raised the bar on our limitations with consoles. A lot of times we have to sacrifice some amazing ideas for our games because they simply can’t be implemented with the current gen hardware. Ora, più che mai, we’re extremely excited to start fully realizing our vision for what’s coming next from Tripwire.

Collegato:
Manifold Garden Receives Free Xbox Series X|S Enhancement on November 10 with Smart Delivery
Puyo Puyo Tetris 2: The Ultimate Puzzle Match è in arrivo su Xbox Series X|S a dicembre 8
Grounded – Optimized Features for Xbox Series X and Series S

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