Metafora: ReFantazio is yet another 80+ hour JRPG from Atlus, but its director says the studiodidn’t want to bore our players by keeping it the same the entire time


Metafora: RiFantasia marks the beginning of a brand-new title from AtlusStudio Zero, but the new JRPG is definitely following in the footsteps of the Persona series when it comes to its length and sheer story depth.

Speaking in a recent interview with Xbox, legendary director and producer Katsura Hashino admits that Metaphor: ReFantazio isa pretty voluminous game.According to the lead, the developers “really hoped to keep it very exciting” nonostante how long it is – a whopping 80 a 90 hours or so. “We didn’t want to bore our players by keeping it the same the entire time.That’s why the story boasts plenty oftwists and turns,” says Hashino.

Metafora: ReFantazio Deep Dive Interview | Official Xbox Podcast – YouTube
Metafora: ReFantazio Deep Dive Interview | Official Xbox Podcast - YouTube


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By the time it takes you to beat the game, which is going to be a fair amount of time – it’s a pretty voluminous game – we’ve tried to continue to surprise our players in both the system and the twists and turns the story takes.As someone with a good few hours in-game already myself, I’d argue that the devs have certainly accomplished this – and our Metafora: ReFantazio review expands on just how they managed to do so.

The JRPG’s impressive size isn’t the only feature reminiscent of Atlusother beloved titles, entrambi. It borrows Persona’s iconic calendar system, troppo, meaning that players can easily lose almost 100 hours in-game doing everything from spending days in dungeons to exploring the city at night. Overall, it can be said that Metaphor: ReFantazio feels as though it both is and isn’t a Persona game – in the best, most Studio Zero way possible.

Lord of the Rings initially inspired Metaphor: RiFantasia, before Atlusthrew outall its fantasy research to preservethe originality that defines us