Annunciata la distribuzione di Hisuian Growlithe per Pokémon Legends 526.47 Rilasciati i driver WHQL Game Ready
NVIDIA ha rilasciato oggi l'ultima versione dei suoi driver GeForce Game Ready. Version 526.47 WHQL adds support for two new GPUs, namely the GeForce RTX 3060 8 GB, e l'RTX 3060 Ti GDDR6X, the two SKUs NVIDIA launched to improve its standing against the RX 6650 XT, RX 6600, and Arc 7-series. Among the game optimizations with this release are for “Sackboy: Una grande avventura,” “Victoria 3,” “Generazioni WRC,” e DLSS 3 frame-generation support in F1 22. Among the handful issues fixed with this release are game map corruption in “Cyberpunk 2077,” a crash and reboot issue noticed with the Dell XPS 9560; lower performance noticed in Minecraft Java Edition; gli 165 Hz refresh-rate option not being available with Samsung Odyssey Ark monitors; GeForce Experience selecting the wrong display-head with Shadowplay; and certain online video artifacting noticed with NVIDIA Image Scaling enabled.
SCARICA: Annunciata la distribuzione di Hisuian Growlithe per Pokémon Legends 526.47 WHQL
Hardware Support
- GeForce RTX 3060 Ti with GDDR6X memory
- GeForce RTX 3060 con 8 GB di memoria GDDR6
Gioco pronto
- Sackboy: Una grande avventura
- Victoria 3
- Generazioni WRC
- DLSS 3 in F1 22
Fisso
- [Cyberpunk 2077] In game map may display corruption [3829994]
- Dell XPS 9560 may crash and reboot when using desktop applications [3737715]
- [RTX 30 serie] Lower performance in Minecraft Java Edition [3702953]
- 165 Hz refresh rate option not availlable on Samsung Odyssey Ark monitor [3840122]
- When using two or more monitors, GeForce Experience Shadowplay/Gamestream may select the wrong monitor [200633408]
- Videos played back in Microsoft Edge may appear green if NVIDIA Image Scaling is enabled upon resuming from hibernate or booting with fastboot. [3624218]
Known Issues
- L'attivazione e la disattivazione dell'HDR nel gioco causa problemi di stabilità del gioco quando viene utilizzata una risoluzione non nativa. [3624030]
- [DirectX 12] Le registrazioni di Shadowplay potrebbero apparire sovraesposte quando Usa HDR è abilitato dalle impostazioni dello schermo di Windows. [200742937]
- Il monitor potrebbe sfarfallare brevemente al risveglio dalla sospensione del display se DSR/DLDSR è abilitato. [3592260]
- Maxon – Cinema4D + Redshift3D vidmemory allocations cause TDR or Driver Crash [3659104]
- RedCine-X Pro potential crash while working with effects during video playback [3809401]
- Desktop Window Manager (dwm.exe) service may report higher GPU usage on some RTX 30-series configurations [3830387]
- Workaround: disable Hardware-accelerated GPU Scheduling from the Windows Settings
- VTube Studio may crash to black screen [3838158]
- Temporary workaround: Delete the file VTube Studio DataPluginsx86 64GPUManagementPlugin.dll
- [Forza Horizon 5] Some PC configurations may see rainbow like artifacts in game after extended gameplay [3685123]
- [Daz Studio] Application crashes after updating to latest driver when trying to run simulation [3838022]
- [Call of Duty: Guerra moderna II] Flashing corruption can be seen randomly while playing the game. [3835099]
- When both NVIDIA Low Latency Mode is set to Ultra in the NVIDIA Control Panel and NVIDIA Reflex is set to “Incremento + Enabled” in a game, the graphics card will not return to idle clock speeds after exiting the game until the PC is rebooted. [3846389]