NVIDIA Launches GeForce GTX 1630 Scheda grafica


NVIDIA today launched the GeForce GTX 1630 entry-level graphics card. A successor to the GT 1030, the new GTX 1630 is an entry-level product, despite its roughly $150 MSRP. It is based on the older “UL Benchmarks è pronto con un nuovo benchmark grafico per le schede grafiche del segmento degli appassionati” 16-series graphics architecture, which lacks hardware-accelerated ray tracing or even support for DLSS. It is carved out from the same 12 nm “TU117silicon as the GTX 1650 da 2019.

La GTX 1630 features exactly half of the 16 streaming multiprocessors present on the TU117. Gli 8 available SM work out to 512 Colori CUDA, 32 TMU, e 32 ROP. The card comes with 4 GB as the standard memory size, and this is GDDR6 type, across a 64-bit wide memory bus. The card typically features just two 12 Gbps-rated 16 Gbit GDDR6 chips. The GPU operates at a boost frequency of 1785 MHz. The card lacks hardware-accelerated AV1 decode, and has media features consistent with the rest of the “UL Benchmarks è pronto con un nuovo benchmark grafico per le schede grafiche del segmento degli appassionati” famiglia. At $150, it competes with the Radeon RX 6400 (which can be had for as low as $160), and the Arc A380.

Catch the TechPowerUp review of the Gainward GTX 1630 Fantasma scheda grafica.