NVIDIA GeForce 516.59 Game Ready Drivers Released


NVIDIA today released the latest version of its GeForce Game Ready drivers. Version 516.59 WHQL comes with optimization for F1 2022. The drivers also introduce support for Windows 11 22H2, and the “new” GeForce GTX 1630, besides CUDA 11.7. The drivers also fix a handful of issues, including artifacts noticed in Red Dead Redemption 2 (Vulkan), Minecraft Java Edition, and Second Life, when connecting using third-party viewers. Incorrect light-source rendering in Neverwinter Nights; and black textures in Path of Exile. A stuttering was noticed in games when you invoke the Xbox overlay, which has been fixed. Lastly, a bunch of stability issues with Unreal Engine 5 has been fixed.

DOWNLOAD: NVIDIA GeForce 516.59 WHQL

  • Game Ready for F1 22
  • Support for GeForce GTX 1630
  • Support for Windows 11 22H2
  • Support for CUDA 11.7

Fixed Issues in Version 516.59 WHQL

  • [Red Dead Redemption][Vulkan]: Some objects may flicker when player is indoors.
  • [OpenGL] Minecraft Java Edition may display artifacts when using Optifine shaders.
  • OpenGL] Artifacts may appear in Second Life when connecting using third party viewers.
  • [Neverwinter Nights] Light sources not rendering correctly.
  • [Vulkan] Path of Exile displays flashing black textures.
  • [G-SYNC] Games may stutter when bringing up the Xbox app overlay.
  • [UE5] General UE5 stability improvements.

Known Issues

  • [NVIDIA Ampere GPU]: With the GPU connected to an HDMI 2.1 audio/video receiver, audio may drop out when playing back Dolby Atmos.
  • Release 515 Driver for Windows, Version 516.59 RN-08399-516.59_v01
  • [RTX 30 series] PC monitor may not wake from display sleep when GPU is also connected to an HDMI 2.1 TV, and the TV is powered off.
  • Toggling HDR on and off in-game causes game stability issues when non-native resolution is used.
  • Videos played back in Microsoft Edge may appear green if NVIDIA Image Scaling is enabled upon resuming from hibernate or booting with fastboot.
  • [DirectX 12] Shadowplay recordings may appear over exposed when Use HDR is enabled from the Windows display settings.
  • Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled.
  • [Jurassic World Evolution 2][Microsoft Store] Artifacts may appear in game.
  • [Prepar3D] Light sources display flashing black boxes.
  • [MSI GE66 Raider 10UG/MSI GE76 Raider 10UH] Windows brightness setting does not work when notebook is in dedicated GPU mode.
  • [Destiny 2] Game may randomly freeze after launching game or during gameplay.